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Steam News23 June 20215y ago

Update 1.0.7502 : Thai

Localization Fixed some text misinterpretation. Support [Thai] languages Bug Fixes [Robin Hood] Advisor: Fixed a bug that [Militia-Bow] unit fail to gain growth when killing enemy in far distance [Rage] : Fixed a bug th

Full notes

Full Ratropolis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition38 changes1 removal
  • UI and audio
  • Fixes
  • Gameplay
  • Store
  • Balance
  • Events
fixedLocalizationFixed some text misinterpretation.
changedLocalizationSupport [Thai] languages
fixedBug Fixes[Robin Hood] Advisor: Fixed a bug that [Militia-Bow] unit fail to gain growth when killing enemy in far distance
fixedBug Fixes[Rage] : Fixed a bug that increased ATK bonus was applied correctly while UI failed to show the increased ATK on cards
fixedBug Fixes[Snipe]: As a [labor] card, this card now needs Ratizen as cost
fixedBug Fixes[Deadline]: Fixed a bug so that the increased [Tax cycle] due to [Pollution ] no longer increase Min value count for [Deadline]'s Tax cycle
[Blessing]: Permanent Cost reduction increased (-40-50[Blessing]: Permanent Cost reduction increased (- decreased, nerf[Special Case]: Gold gain200250[Special Case]: Gold gain increased, buff[Decorate]: Gold gain4050[Decorate]: Gold gain increased, buffCard rarity increased Rare -> Epic, cost6484Card rarity increased Rare -> Epic, cost increased, buff

Ratropolis changes

fixedFixed some text misinterpretation.
changedSupport [Thai] languages
fixed[Robin Hood] Advisor: Fixed a bug that [Militia-Bow] unit fail to gain growth when killing enemy in far distance
fixed[Rage] : Fixed a bug that increased ATK bonus was applied correctly while UI failed to show the increased ATK on cards
fixed[Snipe]: As a [labor] card, this card now needs Ratizen as cost

Localization

  • Fixed some text misinterpretation.

  • Support [Thai] languages

Bug Fixes

  • [Robin Hood] AdvisorFixed a bug that [Militia-Bow] unit fail to gain growth when killing enemy in far distance
  • [Rage]Fixed a bug that increased ATK bonus was applied correctly while UI failed to show the increased ATK on cards
  • [Snipe]: As a [labor] card, this card now needs Ratizen as cost

  • [Deadline]Fixed a bug so that the increased [Tax cycle] due to [Pollution ] no longer increase Min value count for [Deadline]'s Tax cycle
  • [Merc Leader]Fixed an issue that different skin was applied to [Merc Leader] which had a look of Graveyard Keeper
  • [Re-use]Fixed a bug that [Re-use] card failed to play [Defensive Position] card again
  • [BGM]Boss encounter had played old ver. BGM and we have changed it to a new BGM.

Gameplay

  • [Blessing]Permanent Cost reduction increased (-40 -> -50)
  • [Special Case]Gold gain increased 200 -> 250
  • [Decorate]Gold gain increased 40 -> 50
  • [Ammo Specialist]Card rarity increased Rare -> Epic, cost increased 64 -> 84
  • [Wall Taxes]Card rarity decreased Rare -> Common
  • [Shamanic Tree]Card rarity increased Rare -> Epic, cost increased 95 -> 160
  • [Altar]Duration decreased (30s -> 20s)
  • [Bandit]HP increased 40 -> 52
  • [Auction]Gold gain increased 20 -> 30, cost increased 50 -> 100
  • [Treasure Test Center]Name changed [Treasure Test Center] -> [Treasury], Card rarity increased Rare -> Epic, cost increased 108 -> 180
  • [Missionary]Stock increased 3 -> 5
  • [Sea Shanties]Stock decreased 5 -> 3, Heal amount increased (30-> 50)
  • [Ship Building]Stock increased 3 -> 5
  • [A.I.] AdvisorDecreased required Morph count 7 -> 5
  • [Pilgrims] AdvisorGold Gain increased (2 -> 3)
  • [Excavator] AdvisorCard Cost Reduction increased (10 -> 20)
  • [Commander] AdvisorName changed [Commander] -> [Centurion], ATK bonus decreased (2 -> 1)
  • [A Collapsed City] Event Choice[Cheese] card gain increased (2 -> 3)
  • [A Collapsed City] Event Choice: gain a [Grain] card -> [Grain(lv2)] card

  • [Cry of Widows] Event ChoiceGold gain increased (200 -> 300)
  • [The Vision] Event Choice: No longer triggers [Rebel] card

  • [The Triumph] Event Choice: Less Ratizen Reduction (-10 -> -5)

  • [The Triumph] Event ChoiceBounty bonus increased (12 -> 15)
  • [Rule of Rats] Event ChoiceRatizen bonus decreased (14 -> 10)
  • [Coronation] Event ChoiceTax bonus increased (30 -> 40)
  • [All Hail!] Event ChoiceLeader Ability Cooldown reduction decreased (20 -> 15)
  • [Another Upcoming Threat] Event ChoiceDMG coefficient decreased for Skill and Combat building cards (500% -> 300%)
  • [Fortification] Event ChoiceIncreased card gain on [Watch Tower] (2 -> 3)
  • [Neighboring Village] Event ChoiceRatizen Gain increased (8 -> 12)
  • [Ancient Artifacts] Event ChoiceDuplicate cost increased (300 -> 500 gold)
  • [Morpheus] Event ChoicePurchasing cost for [the Blue box] increased (200-> 300 gold)
  • [Universal Exam] Event ChoiceTax bonus increased (5 -> 10)
  • [The Prince] Event ChoiceTax reduction increased (-2 -> -5)
  • [The Prince] Event ChoiceTax bonus increased (4 -> 10)
  • [Morale Boost] Event ChoiceMovement speed bonus to deployed ally units decreased (50% -> 30%)
  • [Morale Boost] Event ChoiceBounty bonus increased (5 -> 8)

UI/UX

  • [Tax cycle] which is described on the box at the top left corner, is gold acquired every 5 seconds. The numbers on the Tax Cycle box will not alter, even though [Pollution] may increase Tax cycle.

  • From the Statistics, the rightmost Advisor's tool-tip box was layered under the list of cards played, and we arranged the box back on the top of cards.

Fan Art

  • [Essien, Master of Death, Snitch] drawn by 二白老内八

  • [Scientist Leader] drawn by 0311asdffger

Source

Steam News / 23 June 2021

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