Full notes
Full Ratropolis update
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What changed
- UI and audio
- Fixes
- Gameplay
- Store
- Balance
- Events
Ratropolis changes
Localization
Fixed some text misinterpretation.
Support [Thai] languages
Bug Fixes
- [Robin Hood] AdvisorFixed a bug that [Militia-Bow] unit fail to gain growth when killing enemy in far distance
- [Rage]Fixed a bug that increased ATK bonus was applied correctly while UI failed to show the increased ATK on cards
[Snipe]: As a [labor] card, this card now needs Ratizen as cost
- [Deadline]Fixed a bug so that the increased [Tax cycle] due to [Pollution ] no longer increase Min value count for [Deadline]'s Tax cycle
- [Merc Leader]Fixed an issue that different skin was applied to [Merc Leader] which had a look of Graveyard Keeper
- [Re-use]Fixed a bug that [Re-use] card failed to play [Defensive Position] card again
- [BGM]Boss encounter had played old ver. BGM and we have changed it to a new BGM.
Gameplay
- [Blessing]Permanent Cost reduction increased (-40 -> -50)
- [Special Case]Gold gain increased 200 -> 250
- [Decorate]Gold gain increased 40 -> 50
- [Ammo Specialist]Card rarity increased Rare -> Epic, cost increased 64 -> 84
- [Wall Taxes]Card rarity decreased Rare -> Common
- [Shamanic Tree]Card rarity increased Rare -> Epic, cost increased 95 -> 160
- [Altar]Duration decreased (30s -> 20s)
- [Bandit]HP increased 40 -> 52
- [Auction]Gold gain increased 20 -> 30, cost increased 50 -> 100
- [Treasure Test Center]Name changed [Treasure Test Center] -> [Treasury], Card rarity increased Rare -> Epic, cost increased 108 -> 180
- [Missionary]Stock increased 3 -> 5
- [Sea Shanties]Stock decreased 5 -> 3, Heal amount increased (30-> 50)
- [Ship Building]Stock increased 3 -> 5
- [A.I.] AdvisorDecreased required Morph count 7 -> 5
- [Pilgrims] AdvisorGold Gain increased (2 -> 3)
- [Excavator] AdvisorCard Cost Reduction increased (10 -> 20)
- [Commander] AdvisorName changed [Commander] -> [Centurion], ATK bonus decreased (2 -> 1)
- [A Collapsed City] Event Choice[Cheese] card gain increased (2 -> 3)
[A Collapsed City] Event Choice: gain a [Grain] card -> [Grain(lv2)] card
- [Cry of Widows] Event ChoiceGold gain increased (200 -> 300)
[The Vision] Event Choice: No longer triggers [Rebel] card
[The Triumph] Event Choice: Less Ratizen Reduction (-10 -> -5)
- [The Triumph] Event ChoiceBounty bonus increased (12 -> 15)
- [Rule of Rats] Event ChoiceRatizen bonus decreased (14 -> 10)
- [Coronation] Event ChoiceTax bonus increased (30 -> 40)
- [All Hail!] Event ChoiceLeader Ability Cooldown reduction decreased (20 -> 15)
- [Another Upcoming Threat] Event ChoiceDMG coefficient decreased for Skill and Combat building cards (500% -> 300%)
- [Fortification] Event ChoiceIncreased card gain on [Watch Tower] (2 -> 3)
- [Neighboring Village] Event ChoiceRatizen Gain increased (8 -> 12)
- [Ancient Artifacts] Event ChoiceDuplicate cost increased (300 -> 500 gold)
- [Morpheus] Event ChoicePurchasing cost for [the Blue box] increased (200-> 300 gold)
- [Universal Exam] Event ChoiceTax bonus increased (5 -> 10)
- [The Prince] Event ChoiceTax reduction increased (-2 -> -5)
- [The Prince] Event ChoiceTax bonus increased (4 -> 10)
- [Morale Boost] Event ChoiceMovement speed bonus to deployed ally units decreased (50% -> 30%)
- [Morale Boost] Event ChoiceBounty bonus increased (5 -> 8)
UI/UX
[Tax cycle] which is described on the box at the top left corner, is gold acquired every 5 seconds. The numbers on the Tax Cycle box will not alter, even though [Pollution] may increase Tax cycle.
From the Statistics, the rightmost Advisor's tool-tip box was layered under the list of cards played, and we arranged the box back on the top of cards.
Fan Art
[Essien, Master of Death, Snitch] drawn by 二白老内八
[Scientist Leader] drawn by 0311asdffger
Source
Changelog.gg summarizes and formats this update. How we read updates.
