Full notes
Full Ratopia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Store
Ratopia changes
※This patch note includes the changes made over the past week.※
Patch List Notice: Those with this icon(💌) are inspired by the players’ opinions. Thank you so much again.
-💌 The product amount of electricity-related structures in the Science theme has been generally increased.
- - Ratpower Generator15 → 18 - Wind Turbine: 8 → 10 - Hydroelectric Generator: 1 → 1.5 - Solar Pannel: 12 → 15 - Thermal generator - Required Workload has been increased from 600 → 800 for all types. - Charcoal - Required Resource: 3 → 2 - Product amount: 120 → 200 - Coal - Product amount: 180 → 300 - Flamone - Product amount: 150 → 250
-💌 Effects related to Faith Duration in the Shaman theme have been generally increased.
- Idol of Sloth: 3 → 4 - Idol of Gluttony: 3 → 4 - Idol of Joy: 3 → 4 - Idol of Cleanliness: 3 → 4 - Chapel: 8 → 9 - Dream Catcher: 30 → 36 - Relic: 30 → 36
The probability of disease progressing to the next stage on Easy difficulty or lower has been adjusted.
- Mid-stage Disease → Late-stage Disease: 50% → 20% - Late-stage Disease → Death: 50% → 20%
Infection probability from Disease Secretions has been adjusted.
- Secretion infection chance: 15% → 10%
💌 A Relocate feature has been added to the convenience functions of Structures, excluding a few exceptions.
- Using this function consumes Savings. - The Blueprint can be moved and placed again all at once while preserving the original Structure's settings.
💌 Exiting during the Blueprint placement phase now correctly brings up the construction UI for Structure selection. - 💌 A new function button has been added to the Structure info window to view the assigned Ratizen. - 💌 V-Sync has been added as a new feature. - 💌 Water tiles now evaporate when in contact with lava. - 💌 The middle and The high now gain +5% and +10% movement speed respectively. - 💌 Some translations have been revised.
Bug Fix - 💌 Fixed an issue where door access conditions set by Ratizen groups were not being saved. - 💌 Fixed an issue where a Ratizen would temporarily disappear if the Leader used a skill while carrying them. - 💌 Fixed a mismatch between some achievement images and the Frame of Proof. - 💌 Fixed an issue where the image in the Frame of Proof changed after saving and loading. - 💌 You can now modify units via mouse click at the Trading Post. - 💌 Fixed an issue where the Shrew remained even after resetting the Tamer's perk. - 💌 Adjusted the layout of the income statistics window in the Savings and Ratizen Info panels. - 💌 Fixed some tutorial highlights being misaligned. - 💌 Corrected a translation error related to Prosperity in the statistics window. - 💌 Fixed an issue where the frame rate spiked excessively on the first launch of the game. - 💌 Fixed an issue where Ratizens’ hands turned mechanical when the Leader wore a Ratron skin. - 💌 Improved the smoothness of UI scroll behavior.
Source
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