HomeGamesUpdatesPricingMethodology
Steam News9 May 20251y ago

1.0.0501 Hot Fix

※This patch note includes the changes made over the past week.※ Patch List Notice: Those with this icon(💌) are inspired by the players’ opinions. Thank you so much again.

Full notes

Full Ratopia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions8 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Store
changed💌 The product amount of electricity-related structures in the Science theme has been generally increased.
changedRatpower Generator: 15 → 18 - Wind Turbine: 8 → 10 - Hydroelectric Generator: 1 → 1.5 - Solar Pannel: 12 → 15 - Thermal generator - Required Workload has been increased from 600 → 800 for all types. - Charcoal - Required Resource: 3 → 2 - Product amount: 120 → 200 - Coal - Product amount: 180 → 300 - Flamone - Product amount: 150 → 250
changed💌 Effects related to Faith Duration in the Shaman theme have been generally increased.
changedThe probability of disease progressing to the next stage on Easy difficulty or lower has been adjusted.
changedMid-stage Disease → Late-stage Disease: 50% → 20% - Late-stage Disease → Death: 50% → 20%
changedInfection probability from Disease Secretions has been adjusted.
Ratpower Generator:1518Ratpower Generator: increased, buffRatpower Generator: 15 → 18 - Wind Turbine:810Ratpower Generator: 15 → 18 - Wind Turbine: increased, buff5 - Solar Pannel:12155 - Solar Pannel: increased, buff12 → 15 - Thermal generator - Required Workload60080012 → 15 - Thermal generator - Required Workload increased, buff

Ratopia changes

changed💌 The product amount of electricity-related structures in the Science theme has been generally increased.
changedRatpower Generator: 15 → 18 - Wind Turbine: 8 → 10 - Hydroelectric Generator: 1 → 1.5 - Solar Pannel: 12 → 15 - Thermal generator - Required Workload has been increased from 600 → 800 for all types. - Charcoal - Required Resource: 3 → 2 - Product amount: 120 → 200 - Coal - Product amount: 180 → 300 - Flamone - Product amount: 150 → 250
changed💌 Effects related to Faith Duration in the Shaman theme have been generally increased.
changedThe probability of disease progressing to the next stage on Easy difficulty or lower has been adjusted.
changedMid-stage Disease → Late-stage Disease: 50% → 20% - Late-stage Disease → Death: 50% → 20%

※This patch note includes the changes made over the past week.※

Patch List Notice: Those with this icon(💌) are inspired by the players’ opinions. Thank you so much again.

-💌 The product amount of electricity-related structures in the Science theme has been generally increased.

  • - Ratpower Generator15 → 18 - Wind Turbine: 8 → 10 - Hydroelectric Generator: 1 → 1.5 - Solar Pannel: 12 → 15 - Thermal generator - Required Workload has been increased from 600 → 800 for all types. - Charcoal - Required Resource: 3 → 2 - Product amount: 120 → 200 - Coal - Product amount: 180 → 300 - Flamone - Product amount: 150 → 250

-💌 Effects related to Faith Duration in the Shaman theme have been generally increased.

  • - Idol of Sloth: 3 → 4 - Idol of Gluttony: 3 → 4 - Idol of Joy: 3 → 4 - Idol of Cleanliness: 3 → 4 - Chapel: 8 → 9 - Dream Catcher: 30 → 36 - Relic: 30 → 36

  • The probability of disease progressing to the next stage on Easy difficulty or lower has been adjusted.

  • - Mid-stage Disease → Late-stage Disease: 50% → 20% - Late-stage Disease → Death: 50% → 20%

  • Infection probability from Disease Secretions has been adjusted.

  • - Secretion infection chance: 15% → 10%

  • 💌 A Relocate feature has been added to the convenience functions of Structures, excluding a few exceptions.

  • - Using this function consumes Savings. - The Blueprint can be moved and placed again all at once while preserving the original Structure's settings.

  • 💌 Exiting during the Blueprint placement phase now correctly brings up the construction UI for Structure selection. - 💌 A new function button has been added to the Structure info window to view the assigned Ratizen. - 💌 V-Sync has been added as a new feature. - 💌 Water tiles now evaporate when in contact with lava. - 💌 The middle and The high now gain +5% and +10% movement speed respectively. - 💌 Some translations have been revised.

Bug Fix - 💌 Fixed an issue where door access conditions set by Ratizen groups were not being saved. - 💌 Fixed an issue where a Ratizen would temporarily disappear if the Leader used a skill while carrying them. - 💌 Fixed a mismatch between some achievement images and the Frame of Proof. - 💌 Fixed an issue where the image in the Frame of Proof changed after saving and loading. - 💌 You can now modify units via mouse click at the Trading Post. - 💌 Fixed an issue where the Shrew remained even after resetting the Tamer's perk. - 💌 Adjusted the layout of the income statistics window in the Savings and Ratizen Info panels. - 💌 Fixed some tutorial highlights being misaligned. - 💌 Corrected a translation error related to Prosperity in the statistics window. - 💌 Fixed an issue where the frame rate spiked excessively on the first launch of the game. - 💌 Fixed an issue where Ratizens’ hands turned mechanical when the Leader wore a Ratron skin. - 💌 Improved the smoothness of UI scroll behavior.

Source

Steam News / 9 May 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.