Full notes
Full Raptor Valley update
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What changed
0 fixes0 additions1 change0 removals
- Gameplay
changedFor Oculus players the game will now automatically use the Touch controllers if they are connected. This is native support so it includes haptic feedback. Make sure you have your sensors set up for 360 or room-scale, this is not a front-facing game. And for everyone the scene at the end of the midnight level has been . . . enhanced. No spoilers!
For Oculus players the game will now automatically use the Touch controllers if they are connected. This is native support so it includes haptic feedback. Make sure you have your sensors set up for 360 or room-scale, this is not a front-facing game. And for everyone the scene at the end of the midnight level has been . . . enhanced. No spoilers!
Source
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