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Steam News23 February 20251y ago

Major update 1.5 - MacOS version released!

This update brings many updates and bugfixes, and also introduce the game to the macOS systems. The game is now enjoyable also on Steam Deck.

Full notes

Full RANDungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedimportant update: save cooldown – now you can save only after 5 turns (10 if in hard mode) important update: mid-floor behaviour – now at half dungeon you can choose your exploration behaviour (only on hard mode) update: panic can be triggered one time per floor update: lizards left less gold when defeated update: slighly changed the rare “bubble bobble” floppy disk effects – now increases… oh, I can tell you 😉 update: hard mode is more challenging (added more penalties, expecially on combat behaviours) update: the maximum penalty for losing yourself into dungeon (when examine) is 2 additional cards (3 for hard mode) update: now examine/investigate can end earlier, based on dungeon (less chance to lose the way into dungeon) update: dungeon lord got a surprise (if he thinks you are too strong – only for hard mode) update: slightly better rewards at dungeon end update: new special item added – magical flute (increase inspiration effects) update: depowering gun now have 5 shots instead of 4 update: thieves steal more money update: better potions icons update: save/load portraits now indicate floor and hard mode update: better “pursuer” distribution (now level based) update: extra strike roulette is available from 20 hp instead of 50 hp update: added “the collector” card – sell/buy the amiga floppy disks update: with each prayer, the recovery of health points will be less update: armor can be damaged and destroyed (except for ancient armor) but cost less gold update: “vampire’s fang” does not work when on 0 health update: increased chance to find magical scrolls in early game update: added new treasure chest reward (the farmachologist kit) and all kits are now balanced update: treasure chest’s rewards are dungeon based update: executioner is a bit dangerous in hard mode update: new percentage limits for sweep/charge/defensive attacks update: better “boulder path block” event bugfix: fixed a wrong amiga floppy disk description bugfix: a merchant showing the wrong armor bugfix: berserk extra defense bonus not correctly applied

This update brings many updates and bugfixes, and also introduce the game to the macOS systems. The game is now enjoyable also on Steam Deck. Here the changelog:

important update: save cooldown – now you can save only after 5 turns (10 if in hard mode) important update: mid-floor behaviour – now at half dungeon you can choose your exploration behaviour (only on hard mode) update: panic can be triggered one time per floor update: lizards left less gold when defeated update: slighly changed the rare “bubble bobble” floppy disk effects – now increases… oh, I can tell you 😉 update: hard mode is more challenging (added more penalties, expecially on combat behaviours) update: the maximum penalty for losing yourself into dungeon (when examine) is 2 additional cards (3 for hard mode) update: now examine/investigate can end earlier, based on dungeon (less chance to lose the way into dungeon) update: dungeon lord got a surprise (if he thinks you are too strong – only for hard mode) update: slightly better rewards at dungeon end update: new special item added – magical flute (increase inspiration effects) update: depowering gun now have 5 shots instead of 4 update: thieves steal more money update: better potions icons update: save/load portraits now indicate floor and hard mode update: better “pursuer” distribution (now level based) update: extra strike roulette is available from 20 hp instead of 50 hp update: added “the collector” card – sell/buy the amiga floppy disks update: with each prayer, the recovery of health points will be less update: armor can be damaged and destroyed (except for ancient armor) but cost less gold update: “vampire’s fang” does not work when on 0 health update: increased chance to find magical scrolls in early game update: added new treasure chest reward (the farmachologist kit) and all kits are now balanced update: treasure chest’s rewards are dungeon based update: executioner is a bit dangerous in hard mode update: new percentage limits for sweep/charge/defensive attacks update: better “boulder path block” event bugfix: fixed a wrong amiga floppy disk description bugfix: a merchant showing the wrong armor bugfix: berserk extra defense bonus not correctly applied

Source

Steam News / 23 February 2025

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