HomeGamesUpdatesPricingMethodology
Steam News6 February 20251y ago

Huge update - v1.4 released!

The BIG HUGE UPDATE is finally here! The version 1.4 completely changes the rules of RANDungeon, so update the game as fast as you can!

Full notes

Full RANDungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedmajor update: new ‘draw card’ system for a better gameplay experience important update: new menu called “the way of faith” (new actions: wrath/meditate) important update: new “fight menu” mechanics and “extra damage” roulette update: ‘survival kit’ and ‘first aid kit’ can be found into treasure chest update: in ‘hard mode’ the trap damage will increase update: added a new trap called ‘electrocution’ update: the further you progress in the dungeons, the more traps there will be update: better fatigue system update: new mechanics for “closed door” event update: the chance to find “special items” is now well balanced update: the more tired you are, the more difficult it will be to escape the pursuer update: discharging fury now you can recover more health (recover is based on current health) update: new “inspiration” event – sometimes now you can choose what you wanna search into dungeons update: “inspiration” event is influenced by missing “fury” (less fury, more inspiration cause not thinking about combat) update: eluding a pursuer slightly increase the fury gauge update: under “berserk” status alteration, you cannot perform “rest for a while” action update: no more turn penalty for assassin’s “frighten” special skill update: must have a minimum of 300 gold to use shards converter (400 gold if in hard mode) update: the “gnome” have a slightly increased chance to left his box update: now you get tired more easily, but by resting you will recover more stamina (maybe few hp) and don’t lose a turn update: can no longer trash torches/food, but “panic” is now easier to get (now the positive effects of “panic” are greater) update: armor “hud” icons modified update: tutorial page has removed from the game (step-by-step tutorial is still available) update: save/load system now shows the character’s portrait (and also can load in mid-game) update: fury “raise” faster when defeating any enemy (without suffering any hit) and when below 20 hp update: less “fury” penalty if hit by enemy or unable to defeat him update: new windowskin and enhanced save system update: better sync for audio animations update: “lucky charm” nerfed. Now it will increase the gold/ancient shards found by 1/3 QOL update: font size have been increased for better readability on steam deck QOL update: a balloon hover icon indicates that you cannot deposit gold bugfix: wrong fury charging when suffer an extra attack by enemy bugfix: the homeless ‘hungry-man’ special got wrong description bugfix: using ‘Depowering Gun’ if choosing the corruption bugfix: now you can’t get lost at the beginning of the dungeon or when you reach the exit bugfix: not shaking card for pursuers bugfix: wrong sprint from the “executioner” at dungeon end bugfix: discharging the fury gauge, the hp went over its maximum capacity (for a short time) bugfix: sometimes the weapon degrades after a charge bugfix: some issue related to icons after using upgrade kits bugfix: the “sorcerer” will hit even when don’t bugfix: sometimes the merchant of potions leaves too earlier bugfix: the warrior character does not start with the “ring mail armor” equipped bugfix: attack/defense hud icon disappear after upgrading at workshop bugfix: not set correctly the “decision card” choice if simultaneously find a new weapon/shield bugfix: the chest icon in dungeon 3 is wrongly positioned

The BIG HUGE UPDATE is finally here! The version 1.4 completely changes the rules of RANDungeon, so update the game as fast as you can!

Here the changelog:

major update: new ‘draw card’ system for a better gameplay experience important update: new menu called “the way of faith” (new actions: wrath/meditate) important update: new “fight menu” mechanics and “extra damage” roulette update: ‘survival kit’ and ‘first aid kit’ can be found into treasure chest update: in ‘hard mode’ the trap damage will increase update: added a new trap called ‘electrocution’ update: the further you progress in the dungeons, the more traps there will be update: better fatigue system update: new mechanics for “closed door” event update: the chance to find “special items” is now well balanced update: the more tired you are, the more difficult it will be to escape the pursuer update: discharging fury now you can recover more health (recover is based on current health) update: new “inspiration” event – sometimes now you can choose what you wanna search into dungeons update: “inspiration” event is influenced by missing “fury” (less fury, more inspiration cause not thinking about combat) update: eluding a pursuer slightly increase the fury gauge update: under “berserk” status alteration, you cannot perform “rest for a while” action update: no more turn penalty for assassin’s “frighten” special skill update: must have a minimum of 300 gold to use shards converter (400 gold if in hard mode) update: the “gnome” have a slightly increased chance to left his box update: now you get tired more easily, but by resting you will recover more stamina (maybe few hp) and don’t lose a turn update: can no longer trash torches/food, but “panic” is now easier to get (now the positive effects of “panic” are greater) update: armor “hud” icons modified update: tutorial page has removed from the game (step-by-step tutorial is still available) update: save/load system now shows the character’s portrait (and also can load in mid-game) update: fury “raise” faster when defeating any enemy (without suffering any hit) and when below 20 hp update: less “fury” penalty if hit by enemy or unable to defeat him update: new windowskin and enhanced save system update: better sync for audio animations update: “lucky charm” nerfed. Now it will increase the gold/ancient shards found by 1/3 QOL update: font size have been increased for better readability on steam deck QOL update: a balloon hover icon indicates that you cannot deposit gold bugfix: wrong fury charging when suffer an extra attack by enemy bugfix: the homeless ‘hungry-man’ special got wrong description bugfix: using ‘Depowering Gun’ if choosing the corruption bugfix: now you can’t get lost at the beginning of the dungeon or when you reach the exit bugfix: not shaking card for pursuers bugfix: wrong sprint from the “executioner” at dungeon end bugfix: discharging the fury gauge, the hp went over its maximum capacity (for a short time) bugfix: sometimes the weapon degrades after a charge bugfix: some issue related to icons after using upgrade kits bugfix: the “sorcerer” will hit even when don’t bugfix: sometimes the merchant of potions leaves too earlier bugfix: the warrior character does not start with the “ring mail armor” equipped bugfix: attack/defense hud icon disappear after upgrading at workshop bugfix: not set correctly the “decision card” choice if simultaneously find a new weapon/shield bugfix: the chest icon in dungeon 3 is wrongly positioned

The official changelog is available here: www.viscocat.com

Source

Steam News / 6 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.