Full notes
Full Randoville update
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Repeated intro
Hey! New demo update came out. Some minor fixes and core improvements
What changed
- Gameplay
- Store
- UI and audio
- Fixes
- Balance
Randoville changes
New and added
Achievements. Do something, get something + experience. (Achieves can be seen from game menu)
Progression tree. Before it was available only after Regress, but now it's also available in session through Shrine shop
Added tooltips for disabled buttons, so it's understandble why they are disabled C:
Added some life to Mines, now they look like they are working, instead of dull static visuals.
Now experience multiplier is given for leveling up
Forge. Building from game's second part, Consumes gold, coal and ore, produces Iron ingots. Right now it's only for visuals, but i've planned to create new mechanics for such types of buildingss.
There was something else, but i forgot :C
Fixed
Broken saves after end.
Some collision issues
Reworked prices a bit
I think, that's all. Now the progression is more straight, because of rebalanced multipliers and additional experience sources.
See ya on streams!
Source
Changelog.gg summarizes and formats this update. How we read updates.
