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Steam News9 December 20241y ago

What Are We Working on for Version 1.0?

Hello, Demon Hunters! It’s been a while since I’ve shared updates about the game’s development.

In this update4

Full notes

Full Raining Blood: Hellfire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Server
  • Balance
  • Gameplay
  • UI and audio
changedHello, Demon Hunters!It’s been a while since I’ve shared updates about the game’s development. I usually post more on Discord about what we’re working on, but for those who aren’t in the server: the game is still in development—and it’s getting better and better!
addedHello, Demon Hunters!We’re preparing a MASSIVE update for next year. Bigger than anything we’ve ever done before. It will feature more enemies, elite enemies, boss fights, new environments, NPCs, a new damage system with elemental synergies, a revamped upgrade system, a skill tree, passive abilities for characters , and much more.
addedNew EnemiesThere will be new enemies with unique behaviors. We're also reworking the enemies already in the game.
changedNew User InterfaceThere’s sooo much more to come, but one thing at a time! Next year, we’ll be launching version 1.0. If you have any questions, feel free to message me here or join our Discord server!
changedNew User InterfaceHappy Holidays!

Raining Blood: Hellfire changes

changedIt’s been a while since I’ve shared updates about the game’s development. I usually post more on Discord about what we’re working on, but for those who aren’t in the server: the game is still in development—and it’s getting better and better!
addedWe’re preparing a MASSIVE update for next year. Bigger than anything we’ve ever done before. It will feature more enemies, elite enemies, boss fights, new environments, NPCs, a new damage system with elemental synergies, a revamped upgrade system, a skill tree, passive abilities for characters , and much more.
addedThere will be new enemies with unique behaviors. We're also reworking the enemies already in the game.
changedThere’s sooo much more to come, but one thing at a time! Next year, we’ll be launching version 1.0. If you have any questions, feel free to message me here or join our Discord server!
changedHappy Holidays!

Hello, Demon Hunters!

It’s been a while since I’ve shared updates about the game’s development. I usually post more on Discord about what we’re working on, but for those who aren’t in the server: the game is still in development—and it’s getting better and better!

We’re preparing a MASSIVE update for next year. Bigger than anything we’ve ever done before. It will feature more enemies, elite enemies, boss fights, new environments, NPCs, a new damage system with elemental synergies, a revamped upgrade system, a skill tree, passive abilities for characters, and much more.

Here’s a sneak peek at what we’re working on:

New Enemies

There will be new enemies with unique behaviors. We're also reworking the enemies already in the game.

Necromancer

Skelleton Archer

Bomber

New Bosses

We don’t have much to show just yet, but here’s a sneak peek:

New Levels

New User Interface

There’s sooo much more to come, but one thing at a time! Next year, we’ll be launching version 1.0. If you have any questions, feel free to message me here or join our Discord server!

Happy Holidays!

Source

Steam News / 9 December 2024

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