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Steam News11 August 202510mo ago

Update 1.0.15

Update 1.0.15 Fixed final boss bug where it would get stuck No longer rolls the same rune twice Added minimum values for special ability and melee attack to prevent them from reaching zero and breaking the game Minions

Full notes

Full Raining Blood: Hellfire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • Store
fixedUpdate 1.0.15Fixed final boss bug where it would get stuck
removedUpdate 1.0.15No longer rolls the same rune twice
addedUpdate 1.0.15Added minimum values for special ability and melee attack to prevent them from reaching zero and breaking the game
changedUpdate 1.0.15No healing in the safe zone with the rune that heals every 30s
addedUpdate 1.0.15Final safe zone now has pots that drop items, one extra weapon to purchase, and the healer can now heal you up to 10 times, costing 3000 instead of 4500
changedUpdate 1.0.15Price runes now affect melee weapon purchases

Raining Blood: Hellfire changes

fixedFixed final boss bug where it would get stuck
removedNo longer rolls the same rune twice
addedAdded minimum values for special ability and melee attack to prevent them from reaching zero and breaking the game
changedNo healing in the safe zone with the rune that heals every 30s
addedFinal safe zone now has pots that drop items, one extra weapon to purchase, and the healer can now heal you up to 10 times, costing 3000 instead of 4500

Update 1.0.15

  • Fixed final boss bug where it would get stuck

  • No longer rolls the same rune twice

  • Added minimum values for special ability and melee attack to prevent them from reaching zero and breaking the game

  • Minions are killed when the boss dies

  • No healing in the safe zone with the rune that heals every 30s

  • Final safe zone now has pots that drop items, one extra weapon to purchase, and the healer can now heal you up to 10 times, costing 3000 instead of 4500

  • Price runes now affect melee weapon purchases

  • The achievement for dying 1000 times has been replaced with one for dying 333 times

  • Various minor bug fixes

Source

Steam News / 11 August 2025

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