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Steam News2 June 20261mo ago

🎮 Raiders Rise V12 – Fewer Levels, More Action

Hello Raiders! The V12 update is now available and brings one of the biggest changes we’ve tested so far in the match structure.

In this update6

Full notes

Full Raiders Rise update

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What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Maps
addedThe V12 update is now available and brings one of the biggest changes we’ve tested so far in the match structure.
added⚡ Why did we make this change?With the new three-level structure, our goal is to reduce that friction and focus the experience into a much more direct format.
changed🧪 This Is a TestWe’ll carefully monitor gameplay data, match results, and most importantly, your feedback.
addedđź’¬ We Want to Hear Your FeedbackPlay V12, try the new format, and tell us what you think:
addedđź’¬ We Want to Hear Your FeedbackDo you like the new pacing?
added🚀 See You on the Battlefield!We can’t wait to see how this test evolves and what strategies appear with this new format.

Raiders Rise changes

addedThe V12 update is now available and brings one of the biggest changes we’ve tested so far in the match structure.
addedWith the new three-level structure, our goal is to reduce that friction and focus the experience into a much more direct format.
changedWe’ll carefully monitor gameplay data, match results, and most importantly, your feedback.
addedPlay V12, try the new format, and tell us what you think:
addedDo you like the new pacing?

Hello Raiders!

The V12 update is now available and brings one of the biggest changes we’ve tested so far in the match structure.

Starting with this version, matches will go from having 5 levels before extraction to only 3 levels.

Yes, you read that right.

⚡ Why did we make this change?

During the last playtests, we’ve been analyzing match pacing and community feedback. One of the most repeated conclusions was that long matches could create situations where one team’s advantage became too strong over time.

When a match lasted five levels, it was common for teams that gained an early advantage to create a “snowball” effect that was very hard to recover from. This also created lower-intensity moments where some players felt the outcome was almost decided before reaching extraction.

With the new three-level structure, our goal is to reduce that friction and focus the experience into a much more direct format.

🔥 Faster and More Exciting Matches

By reducing the number of levels:

  • Decisions matter more from the very beginning.

  • Team fights happen more frequently.

  • There is less time for an advantage to become impossible to recover from.

  • Extraction happens sooner, increasing the tension and excitement of each match.

  • The overall pacing is much more dynamic.

Our goal is for every match to feel more intense, more unpredictable, and exciting from start to finish.

đź§Ş This Is a Test

We want to make one thing very clear: this change is currently being tested.

We’ll carefully monitor gameplay data, match results, and most importantly, your feedback.

If the community feels that matches are more fun, balanced, and exciting with this format, we’ll consider keeping it permanently. If it doesn’t work as well as we expect, we’ll continue iterating until we find the best possible experience for Raiders Rise.

đź’¬ We Want to Hear Your Feedback

Now it’s your turn.

Play V12, try the new format, and tell us what you think:

  • Are the matches more exciting?

  • Do you like the new pacing?

  • Does it feel like there are more comeback opportunities?

  • Do you prefer 3 levels or 5 levels?

Your feedback helps us make decisions for the future of the game.

🚀 See You on the Battlefield!

We can’t wait to see how this test evolves and what strategies appear with this new format.

Jump into the game, gather your squad, and tell us what you think about the new experience.

See you at extraction, Raiders!

Source

Steam News / 2 June 2026

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