Full notes
Full Raiders Rise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Store
- Events
- Server
- UI and audio
Raiders Rise changes
🎮 Raiders Rise – Sprint 31 Community Update
Welcome to a new update! This sprint has been marked by one of the most important milestones so far: the launch of the public demo. A large part of the team’s work has focused on improving stability, preparing the game for Steam Next Fest, and continuing to refine systems and content. Here’s everything we’ve been working on.
🚀 Demo Launch and Next Fest Preparation
The Raiders Rise public demo officially launched during this sprint.
From this point on, the main focus of development shifted toward:
Improving demo stability
Fixing detected bugs and issues
Polishing final details before Steam Next Fest
In addition, community feedback and reports gathered during playtests are already being directly integrated into our development priorities.
🧩 Shop, Battle Pass, and Monetization Systems
🛒 Complete Shop Rework
The in-game shop has been completely redesigned and migrated to a more advanced backend.
Steam post image New features include:
Rotating offers
Limited-time offers
Discounts
Offers tailored to different player types
🎁 Battle Pass Improvements
We have also significantly improved the Battle Pass experience:
New reward confirmation screens
More polished opening and claiming sequences
Players can now:
Purchase offers using premium currency
Buy cosmetic fragments directly
The core reward and purchase systems are now fully functional and have entered the polish phase.
Steam post imageSteam post image ⚙️ Backend, Infrastructure, and Stability
🌐 Scalable Online Infrastructure
The online environment and backend infrastructure have been finalized and connected.
Servers now support:
Automatic scaling
Large numbers of simultaneous players
Stable live deployment preparation
🧪 Steam Release Pipeline
New dedicated tools have been added to:
Test release candidates before launch
Validate builds before publishing
This allows us to iterate faster and reduce risks before releasing new updates.
🛠 Tutorial Tools
New internal tools have also been added to speed up tutorial development:
Jump directly to specific checkpoints
Instantly test individual sections
This greatly improves testing speed and the polishing workflow.
Steam post image 🖥 Resolution and Settings Improvements
A safer display settings system has been implemented:
Players can automatically revert incompatible settings
We have also made general improvements to stability and usability within the settings menu.
Steam post image 🧠 Characters, Skins, and Animation
🎨 New Skins
We continue expanding cosmetic content with new skins and variations:
New Kurt variant
Jack – Pro Player Skin
Kathy Community Skin
As well as new 3D models for Jaeger, Snowbird, and Zen.
🐧 Community Skin
The skin selected through the community vote has now been chosen and entered production.
Based directly on player feedback and participation, it will include:
Emotes
Sprays
Additional cosmetics related to the selected theme
✨ Visual and Shader Improvements
A new rendering and shader workflow has been developed focused on:
Character rendering
Promotional and marketing material
Cosmetic presentation
This improves visual consistency between:
In-game elements
Promotional art
UI and menus
🎞 Animation and Integration
We continue working on the integration of:
New skins
Facial animations
Rigging improvements
New expression systems and additional polish details for characters have also been added.
🌍 Level Design and Environments
🗺 Planet 4 Progress
Planet 4 is getting closer to completion and is now almost fully playable.
We continue working on:
Colliders
Gameplay design
Visual and environmental polish
🌱 New Biome Variations
New environmental themes and variations have been developed with:
Updated vegetation
New rocks and cliffs
A stronger visual identity for each environment
These improvements have already started being integrated into several new levels..
🏁 Sprint Wrap-Up
This sprint has been one of the most important so far. With the public demo now available, we continue using community feedback to improve the game and keep expanding content, systems, and experiences.
➡️ Don’t forget to add Raiders Rise to your Steam wishlist ➡️ Join our Discord and take part in our upcoming playtests
See you in the next update — and until then, keep raiding! 🚀
Source
Changelog.gg summarizes and formats this update. How we read updates.
