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Steam News30 April 20262mo ago

Raiders Rise – Community Update | Sprint 29

🎮 Raiders Rise – Sprint 29 Community Update Welcome to a new update! This sprint has focused on improving the demo experience, polishing the UI, and advancing the tutorial, while continuing to expand visual and gamepla

Full notes

Full Raiders Rise update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions9 changes0 removals
  • UI and audio
  • Gameplay
  • Store
addedWelcome to a new update! This sprint has focused on improving the demo experience, polishing the UI, and advancing the tutorial, while continuing to expand visual and gameplay content. Here’s everything we’ve been working on.
changed🧩 Demo, UI, and Meta Systems
changedCharacter selection system updated to better fit demo players
changedWe have also improved UI interaction:
changedIncreased clarity, feedback, and responsiveness in menus
changed🧠 Tutorial and Core Gameplay

Raiders Rise changes

addedWelcome to a new update! This sprint has focused on improving the demo experience, polishing the UI, and advancing the tutorial, while continuing to expand visual and gameplay content. Here’s everything we’ve been working on.
changed🧩 Demo, UI, and Meta Systems
changedCharacter selection system updated to better fit demo players
changedWe have also improved UI interaction:
changedIncreased clarity, feedback, and responsiveness in menus

🎮 Raiders Rise – Sprint 29 Community Update

Welcome to a new update! This sprint has focused on improving the demo experience, polishing the UI, and advancing the tutorial, while continuing to expand visual and gameplay content. Here’s everything we’ve been working on.

🧩 Demo, UI, and Meta Systems

We continue improving the demo experience and its presentation:

  • Character selection system updated to better fit demo players

  • Some characters are now restricted or clearly marked within the demo

We have also improved UI interaction:

  • Better drag & drop behavior in selection screens

  • Increased clarity, feedback, and responsiveness in menus

🧠 Tutorial and Core Gameplay

Great progress on the tutorial system, which is now entering its final phase:

  • Moving from a base structure to full polish

  • Improved clarity and organization across all segments

We can’t show much visually yet, but here is a list of all the elements included in the tutorial.

🧠 Personajes, Skins y Animación

🎨 New Skins and Visual Content

New skins in development or already completed:

  • Blayze, Korin, Maya, and River

We continue expanding character customization options.

🎬 Visual Presentation

Progress on the main screen illustration (splash screen)

  • High-quality illustration integrated with 3D elements

  • Represents the visual identity of the game for launch

🎞 Animation Improvements

More facial expressions and animations have been added:

  • Blinking

  • Idle expressions

This improves the personality and liveliness of the characters.

🌍 Level Design and Environments

🗺 Planet Progress

Work continues on Planet 3:

  • First phase of colliders almost finished

🏗 Environments and Demo Content

Created and refined:

  • Marketing images and environment renders

  • Props and assets for demo levels

Sound improvements have also been added to previous planets, and some elements have been adjusted (such as Planet 1).

🏁 Sprint Wrap-Up

This sprint brings us even closer to a solid and polished demo, with major improvements in the tutorial, UI, and visual presentation.

➡️ Don’t forget to add Raiders Rise to your Steam wishlist ➡️ Join our Discord and take part in upcoming playtests

See you in the next update — and until then, keep raiding! 🚀

Source

Steam News / 30 April 2026

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