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Steam News3 June 20261mo ago

RAIDBORN Major 1.0 Legacy Update Now Available

The Legacy Update and the Spellcraft & Wizardry expansion are now available. Experience RAIDBORN in its final form and step into a new world of magic and mystery.

Full notes

Full RAIDBORN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes98 additions49 changes8 removals
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Events
  • UI and audio
addedThe Legacy Update and the Spellcraft & Wizardry expansion are now available. Experience RAIDBORN in its final form and step into a new world of magic and mystery. Watch the release trailers and explore the full list of changes below!
changedRAIDBORN Changelog Below follows the full list of changes coming with the Legacy Update. Please note that this does not include changes made by the Spellcraft & Wizardry expansion. For an overview of that, please visit the store page here on Steam. Combat Overhaul
changedChanged power attack to be chargeable
changedChanged power attack to cost stamina not energy
removedRemoved blunt and sharp weapon categories
addedAdded axe, maul and sword weapon categories

RAIDBORN changes

addedThe Legacy Update and the Spellcraft & Wizardry expansion are now available. Experience RAIDBORN in its final form and step into a new world of magic and mystery. Watch the release trailers and explore the full list of changes below!
changedRAIDBORN Changelog Below follows the full list of changes coming with the Legacy Update. Please note that this does not include changes made by the Spellcraft & Wizardry expansion. For an overview of that, please visit the store page here on Steam. Combat Overhaul
changedChanged power attack to be chargeable
changedChanged power attack to cost stamina not energy
removedRemoved blunt and sharp weapon categories

The Legacy Update and the Spellcraft & Wizardry expansion are now available. Experience RAIDBORN in its final form and step into a new world of magic and mystery. Watch the release trailers and explore the full list of changes below!

RAIDBORN Spellcraft Wizardry

RAIDBORN Changelog Below follows the full list of changes coming with the Legacy Update. Please note that this does not include changes made by the Spellcraft & Wizardry expansion. For an overview of that, please visit the store page here on Steam. Combat Overhaul

  • Changed power attack to be chargeable

  • Changed power attack to cost stamina not energy

  • Removed blunt and sharp weapon categories

  • Added axe, maul and sword weapon categories

  • Rebalanced armor and stamina damage of all weapons

  • Changed weapon speed to be fixed and non-upgradable

  • Rebalanced attack speeds

  • Added / Reworked over 90 weapons (there is now a unique weapon for every tier, type, and subtype)

  • Fixed / Revised a number of equipment meshes

  • Updated weapon tags

  • Added fire arrows

  • Added venom arrows

  • Added explosive arrows

  • Revised some arrow meshes

  • Enemy knock out duration now carries over from stun to collapsed state (the earlier you collapse them, the longer they stay collapsed)

Enemy Overhaul

  • Added Orc Goliath as new Orc boss

  • Changed Orc Berseker to be new Orc mini boss

  • Revised Orc Berseker rage mode

  • Added red glow to Orc Berserker while on rage

  • Removed old Orc mini boss

  • Moved stomp attack from Stone Giant to Orc Goliath

  • Added new chunk-based regeneration enemy trait

  • Added chunk-based regeneration to Stone Giant

  • Added Boggart Troll as new Boggart boss

  • Added new poison barrel throw enemy ability

  • Changed Boggart Warlock to be new Boggart mini boss

  • Added new poison curse enemy ability

  • Changed Boggart Warlock ability to poison curse

  • Changed Goblin Marauder to throw bombs

  • Changed Drowned Admiral curse to weaken player

  • Added new Hunger Butcher enemy

  • Added new disease aura enemy ability

  • Added disease aura ability to Hunger Butcher

  • Replaced Hunger Abomination with Hunger Butcher

  • Removed Hunger Abomination

  • Added new Zombie Lich enemy

  • Replaced Zombie Necromancer with Zombie Lich

  • Extended enemy resurrection ability to also summon enemies

  • Added new enemy healing spell ability

  • Changed Zombie Necromancer to Zombie Priest

  • Added healing spell ability to Zombie Priest

  • Replaced Zombie Castelan with Zombie Priest

  • Removed Zombie Castelan

  • Added new glob spitting enemy ability

  • Added glob spitting ability to Hunger Behemoth

  • Changed Zombie health regeneration to health steal

  • Changed Skeleton Sentinel to use new chunk-based health regeneration

  • Changed Iron Hide legendary trait to only be invulnerable to non-armor-piercing damage, instead of projectiles

Skills Overhaul

  • Added new equipable ability items

  • Revised Barbarian skill tree

  • Changed Barbarian Rage Mode skill branch to Blood Rage (now equipable ability)

  • Revised Blood Rage ability to increase damage but decrease protection

  • Added Blood Rage skill to increase area damage while active

  • Added Blood Rage skill to remove protection malus

  • Added Blood Rage skill to push enemies back while active

  • Revised Defender skill tree

  • Added new Bulwark ability increasing your protection but decreasing your damage

  • Added new Bulwak screen effect

  • Added new Bulwark branch to Defender skill tree

  • Added new Bulwark skill to unlock the ability

  • Added new Bulwark skill to provide status effect protection while active

  • Added new Bulwark skill to increase ability duration

  • Added new Bulwark skill to enable health regeneration while active

  • Added new Bulwark skill to decrease ability cost

  • Added new Bulwark skill to remove damage malus

  • Revised Knight skill tree

  • Added new Battle Focus ability increasing your stamina regeneration and attack speed

  • Added new Battle Focus screen effect

  • Added new Battle Focus branch to Knight skill tree

  • Added new Battle Focus skill to unlock the ability

  • Added new Battle Focus skill to increase move speed while active

  • Added new Battle Focus skill to increase ability duration

  • Added new Battle Focus skill to increase combo gain while active

  • Added new Battle Focus skill to decrease ability cost

  • Added new Battle Focus skill to remove damage malus

  • Revised Rogue skill tree

  • Added new Rogue skill to unlock advanced arrow types (fire, venom, explosive)

  • Changed shields to always block projectiles

  • Removed skill to block projectiles with shields

Quests

  • Added new duration-based interaction system

  • Added new repairable objects

  • Added new quest objectives

  • Added new Goblin village point of interest

  • Added new event quest "A Gobbos Best Friend"

  • Added new decayed hut point of interest

  • Added new event quest "The Price of Care"

  • Added new desecrated graveyard point of interest

  • Added new event quest "The Undying Death"

  • Added new rare / unique quest rewards

  • Added new quest reward packages (allows you to choose your quest reward)

  • Added common quest reward package

  • Added rare quest reward package

  • Added legendary quest reward package

  • Removed old quest reward items

Localizations

  • Added font support for Cyrillic

  • Added font support for Simplified Chinese

  • Added Simplified Chinese localization

  • Added Russian localization

  • Added Spanish localization

  • Added Brazilian Portugese localization

UI & UX

  • Added new ability inventory category

  • Added damage per second stat to item panel of inventory

  • Revised potion potency and duration display values

  • Increased range of enemy status display

  • Updated inventory stats to show / hide depending on active category

  • Updated main menu graphics

  • Added notifications reminding players how to cure any active status effect

  • Added more prominent level up notification

  • Added ability to rebind UI inputs

  • Updated button names in options input menu

  • Added input menu for controllers to look up controls (not rebindable yet)

  • Updated menu inputs to be consistent and rebindable

  • Added enchantement diamond icon to runestones

  • Updated game credits

  • Added ability to scroll options menu with controller

  • Changed quest info panel to show location of quest giver

  • Added context sensitive quest markers (depending on quest active state)

  • Updated appearance of quest giver markers

  • Updated icon of quest notes

Additions

  • Implemented status effects for enemies

  • Added burning status effect for enemies

  • Added ability to poison enemies

  • Added two new NPC idle animations

  • Added NPC thinking animation

  • Added NPC praying animation

  • Added NPC leaning against wall animation

  • Added NPC reading animation

  • Added new cleaning brush tool item

  • Added Founder's Pack implementation mode (you can now select how items are implemented)

  • Added new tutorial messages

  • Added silver and gold nugget crafting recipes

Improvements

  • Revised merchant inventory generation

  • Re-dubbed Commander Reynald with professional voice actor

  • Re-dubbed Scholar Aurelia with professional voice actor

  • Removed slow motion effect from critical hits

  • Added slow motion effect chance when killing last enemy in combat

  • Updated many tutorial messages

  • Made all non-critical quest items sellable

  • Added player avoidance to Citizen NPCs navigation

  • Added smooth light animation to illumination effect

  • Improved precision and appearance of lip sync

  • Implemented on-demand voiceover loading for better memory management and load times

  • Updated default audio volumes

  • Updated silver, gold and copper bar crafting recipes

Balancing

  • Decreased default melee area damage

  • Decreased reputation requirement for upper district

  • Completely rebalanced max stamina and how it is affected by armor handling

  • Disabled sprinting while crippled

  • Rebalanced combat energy gain value

  • Decrease selling prices of equipment

  • Decreased selling prices of loot

  • Slightly decreased amount of loot in chests

  • Slightly decreased stamina regeneration delay

  • Decreased maximum attack speed

  • Rebalanced Intense and Relaxed combat modes

  • Increased enemy spawn counts

  • Decreased spawn rate of crafting recipes

Assets

  • Added new item icons

  • Added poisoned enemy aura

  • Added burning enemy aura

  • Added cursed enemy aura

  • Revised enemy rage mode sound

  • Revised Drowned Admiral curse particle

  • Added new enemy sounds

  • Added new skill icons

  • Added new player ability enter / exit sounds

Fixes

  • Improved item preview rendering in inventory

  • Fixed being able to scroll through arrow types while loot menu is open

  • Fixed missing shadows from directional light

  • Fixed a large number of typos / outdated text

  • Updated enemy navigation to prevent jitter (might still happen, but hopefully less often)

  • Fixed some quest dialog issues

  • Added missing item texts

  • Fixed objects with missing texture / material

  • Fixed not being able to loot weapon remains if killing enemies before they have their weapon drawn

  • Fixed coin pouch giving way too much gold

  • Fixed equipment drops not respecting player level

  • Fixed incorrect German localizations

  • Fixed quest info panel not showing objective as complete if progress is greater than the required progress

  • Fixed floating / stuck enemy projectiles (hopefully)

  • Fixed being able to take items from chest while another menu is open

  • Fixed smuggler cove building floating torches

  • Fixed notification sound from playing multiple times at once

Source

Steam News / 3 June 2026

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