HomeGamesUpdatesPricingMethodology
Steam News26 June 20268d ago

Legacy Update Patch 2026.06.26 Now Live

Legacy Update Patch 2026.06.26 now live. Here is what changed: Improvements: Added pulsing effect to new locations on the map Increased level range of equipment that is allowed to spawn above and below player level Upda

Full notes

Full RAIDBORN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions12 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
changedLegacy Update Patch 2026.06.26 now live. Here is what changed:
changedImprovements:
addedAdded pulsing effect to new locations on the map
changedIncreased level range of equipment that is allowed to spawn above and below player level
changedUpdated Magical enchantment description to mention scaling with Handling rating (Spellcraft & Wizardry DLC)
changedDecreased required amount of Trollcups and Energy Potions for Spellstone quest (Spellcraft & Wizardry DLC)

RAIDBORN changes

changedLegacy Update Patch 2026.06.26 now live. Here is what changed:
changedImprovements:
addedAdded pulsing effect to new locations on the map
changedIncreased level range of equipment that is allowed to spawn above and below player level
changedUpdated Magical enchantment description to mention scaling with Handling rating (Spellcraft & Wizardry DLC)

Legacy Update Patch 2026.06.26 now live. Here is what changed:

Improvements:

  • Added pulsing effect to new locations on the map

  • Increased level range of equipment that is allowed to spawn above and below player level

  • Updated Magical enchantment description to mention scaling with Handling rating (Spellcraft & Wizardry DLC)

  • Decreased required amount of Trollcups and Energy Potions for Spellstone quest (Spellcraft & Wizardry DLC)

Balancing:

  • Changed power attacks to only push/ragdoll targets when fully charged

  • Added gold cost to respec potion

  • Slightly decrease max possible duration of enemies being stunned / knocked out

  • Decreased energy regeneration from the Magical enchantment (Spellcraft & Wizardry DLC)

  • Increased base bolt spell damage (Spellcraft & Wizardry DLC)

  • Increased base wave spell damage (Spellcraft & Wizardry DLC)

  • Slightly decreased effect of skills and upgrades on spells and scrolls (Spellcraft & Wizardry DLC)

  • Changed explosive AoE damage to only affect fully-charged single-cast spell bolts (Spellcraft & Wizardry DLC)

Fixes:

  • Fixed error resulting in Main Quest not completing correctly and restarting

  • Fixed power attack damage multiplier not being affected by charge level

  • Fixed potion potency and duration not being affected by certain skills/enchantments

  • Fixed note from Aurelia missing item description

  • Fixed skill to repel parried projectiles not working with magic projectiles

  • Fixed enemies with highlight material losing their demonic red-glowing eyes effect

  • Fixed outdated Zombie tutorial message

  • Fixed energy potion not working with Magical enchantment (Spellcraft & Wizardry DLC)

  • Fixed fire armor damage not being applied correctly (Spellcraft & Wizardry DLC)

  • Fixed fire damage over time not being applied correctly (Spellcraft & Wizardry DLC)

  • Fixed corrosive venom armor damage not being applied correctly (Spellcraft & Wizardry DLC)

  • Fixed corrosive venom damage over time not being applied correctly (Spellcraft & Wizardry DLC)

Source

Steam News / 26 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.