Development is still going strong and each week I manage to add or tweak a little something in the game. This time I have adjusted the player gun, so it automatically aims for the nearest target within shooting range.
Full notes
Full Raid on the Zone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
Gameplay
UI and audio
addedDevelopment is still going strong and each week I manage to add or tweak a little something in the game. This time I have adjusted the player gun, so it automatically aims for the nearest target within shooting range.
addedI have also had time to add/change these things.
changedDiscovered helipads will now also be shown on the minimap to make it easier to figure out where to fly for refuelling and repairs
changedReduced the strength of flying enemies. They are now an easier target
addedIngame UI can now be doubled in size, making it easier to read on the big screens. Access it in the pause menu
Raid on the Zone changes
addedDevelopment is still going strong and each week I manage to add or tweak a little something in the game. This time I have adjusted the player gun, so it automatically aims for the nearest target within shooting range.
addedI have also had time to add/change these things.
changedDiscovered helipads will now also be shown on the minimap to make it easier to figure out where to fly for refuelling and repairs
changedReduced the strength of flying enemies. They are now an easier target
addedIngame UI can now be doubled in size, making it easier to read on the big screens. Access it in the pause menu
Development is still going strong and each week I manage to add or tweak a little something in the game. This time I have adjusted the player gun, so it automatically aims for the nearest target within shooting range.
I have also had time to add/change these things.
Discovered helipads will now also be shown on the minimap to make it easier to figure out where to fly for refuelling and repairs
Reduced the strength of flying enemies. They are now an easier target
Ingame UI can now be doubled in size, making it easier to read on the big screens. Access it in the pause menu
I really like how the development is progressing and I still feel that I'm on track for the final release :-)