Full notes
Full Raid on the Zone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Raid on the Zone changes
The development is still in progress and this last week I have made the following adjustments to the game:
Player bullet has been buffed The player bullet was kind of weak, so I have adjusted its damage and made it a bit faster. It is now also capable of making tiny adjustments in flight for better aiming against enemy targets
Hydra missiles launches at once Hydra missiles are no longer being deployed from the player plane. They are launched at once and fly towards the crosshair target on ground
More is comming I am working on optimizing the game code to avoid lags when large amounts of particles are shown (mainly smoke particles).
Source
Changelog.gg summarizes and formats this update. How we read updates.
