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Steam News28 July 20205y ago

DevLog #13: Small adjustments to the game

The development is still in progress and this last week I have made the following adjustments to the game: Player bullet has been buffed The player bullet was kind of weak, so I have adjusted its damage and made it a bi

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What changed

0 fixes0 additions1 change1 removal
  • Balance
  • Gameplay
changedPlayer bullet has been buffed The player bullet was kind of weak, so I have adjusted its damage and made it a bit faster. It is now also capable of making tiny adjustments in flight for better aiming against enemy targets
removedHydra missiles launches at once Hydra missiles are no longer being deployed from the player plane. They are launched at once and fly towards the crosshair target on ground

Raid on the Zone changes

changedPlayer bullet has been buffed The player bullet was kind of weak, so I have adjusted its damage and made it a bit faster. It is now also capable of making tiny adjustments in flight for better aiming against enemy targets
removedHydra missiles launches at once Hydra missiles are no longer being deployed from the player plane. They are launched at once and fly towards the crosshair target on ground

The development is still in progress and this last week I have made the following adjustments to the game:

Player bullet has been buffed The player bullet was kind of weak, so I have adjusted its damage and made it a bit faster. It is now also capable of making tiny adjustments in flight for better aiming against enemy targets

Hydra missiles launches at once Hydra missiles are no longer being deployed from the player plane. They are launched at once and fly towards the crosshair target on ground

More is comming I am working on optimizing the game code to avoid lags when large amounts of particles are shown (mainly smoke particles).

Source

Steam News / 28 July 2020

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