Full notes
Full Raid Off update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Bug fix (since beginning Steam Next fest) :
- Nerf damage from boss 33 to 25
- Less event on management phase.
- No defeat message anymore.
- Change on RaidOff button.
- Fixing boss ai bug
(no fighting when target died during event). - Adding new pseudos from google form feedback. - Add music Loot Distribution - Adding UVViewer script. - Moving raider stat above all scripts. - Less text on tips - Add FeedBack menu - Adding random music - Adding music on loot distribution. - Fixing Cell amount inside black bound. - Changing Tips button and position (all 3 same pos). - Fixing MainMenu bug timescale. - Adding black bound in gestion. - Moving Bone position little further (debug). - Add limit to camera AI on Gestion - Debug name auto for SaveCreation (update was changing name to null). - Debug NecroLigthning. - Debug taskGather event on objectives for gestion. - Fixing dialogue, new Balrog name. - Fixing resistance on boss prefab. - Fixing box collider BONE. - Fixing damageInstant type of damage. - Bigger GoRaid button. - Fixing boss frame. - Fixing sprite ResistanceWisdom image and name. - Adding property on BUFF and ADDDEBUFF and BOSS AUTOATTACK. - Soft lock at Bone Boss - Juice Cursor - Faster Animation victory - Refactoring Defeat Notice into "Raid Off"
Source
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