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- Raid Off
Animating the Art of War
The battle We're thrilled to announce our decision to go with variant C, a choice that truly encapsulates the essence and style of our game. It's not just a choice, but a statement - one that resonated profoundly with p…
Patch notes2 changesGameplay - Raid Off
Unveiling Spectacular Visions
Straight into the Eyes With the three playable raider classes (warrior, ranger, priest) in the foreground and the menacing boss looming in the back, our first steam capsule invites players directly into the heart of cha…
Event2 changesBalance - Raid Off
Extreme customization: display your colors
Unleash Your Banner! Forge your in-game identity by creating a custom banner that truly represents you. With countless combinations, no two guilds will ever look the same. Stand out and make your mark! Raid in Style Let…
Patch notes2 changesBalanceGameplay - Raid Off
From concept to (virtual) reality
Ranger Ranger was not our first raider in term of concept art. In fact we started with Warrior. But it was technically the best option for us. So we start modeling Ranger. The first of its kind ! Raw model Introducing t…
Patch notes - Raid Off
Official Logo
Endgame We made some modification from the last proposal. We asked to have the same effect on both words. So here it is : *lot and lot of drums*
Patch notes - Raid Off
New logo !
Our demands : Inspired by medieval art, fantasy and strategy elements - Balancing an epic and accessible style - A style that reflects the complexity and depth of 4X play, as well as the raid and boss battle - A font th…
Patch notes - Raid Off
First logo draft ! (3/3)
Here the first draft for "Raid Off" logo's typo : They all have their identity, but the "Raid Off B" is better for some reasons. First "Raid" is very readable and at the same time quite stylish. It also looks massive. W…
Announcement1 changeGameplay - Raid Off
New logo and steam page update (2/3)
We sent files for our new logo ! Working on it this week and finally hit button send. Logo specs Well, we want to be classic but not boring. Light color and impactful font. One thing we insisted : Adding a symbol that h…
Patch notes2 changesGameplayBalance - Raid Off
New logo and steam page update (1/3)
New logo I have the chance to work with amazing artists that are specialized in logo. I can't wait to show early draft or completed result that will seal the identity of Raid Off ! Steampage update 1/3 Some text were up…
Patch notes1 changeGameplay - Raid Off
More concept art + playtest
Internal playtest This week we did some playtest with our demo and made great progress. Of course there is still a lot of works but the update is closer than never. Priest (raider) BEHOLD : our priest. It’s a support cl…
Patch notes1 changeBalance - Raid Off
Concept art + new demo incoming
Feedback Since our last steam fest, we had a lot of feedback and we are working hard to deliver the best possible experience. After hard work we are glad to finally announce a brand new demo that will be delivered soon.…
Security3 changesGameplayBalance - Raid Off
MMO-Simulator : Be a guild leader in this RTS game
Level up your guild in this MMO simulator. Then boss rush with your raiders in this real time strategy with pauses. As a guild leader, did you manage not to get overwhelmed in this fast-paced RTS ?
Announcement - Raid Off
MMO-Simulator : Be a guild leader in this RTS game
Level up your guild in this MMO simulator. Then boss rush with your raiders in this real time strategy with pauses. As a guild leader, did you manage not to get overwhelmed in this fast-paced RTS ?
Announcement - Raid Off
Update post Steam Next Fest :
Bug fix (since beginning Steam Next fest) : - Nerf damage from boss 33 to 25 - Less event on management phase. - No defeat message anymore. - Change on RaidOff button. - Fixing boss ai bug (no fighting when target died…
Announcement1 changeBalance - Raid Off
MMO-Simulator : Be a guild leader
Level up your guild in this MMO simulator. Then boss rush with your raiders in this real time strategy with pauses. As a guild leader, did you manage not to get overwhelmed in this fast-paced RTS ?
Announcement






