Full notes
Full Ragtag Adventurers update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys! We've been gathering a lot of feedback over the past few weeks as well as working tirelessly to fix any and all issues and bugs that we find. Today we're presenting you with a patch aimed primarily at improving the online experience significantly. Thank you for your continued patience and support!
What changed
- Server
- Gameplay
- UI and audio
Ragtag Adventurers changes
Online
Characters should no longer spam the same attack over and over again in high-latency situations.
Open menus will no longer persist if the game is finished (either via entering a completion portal or game over) while menus are open.
Players invited to games will now be able to properly pick heroes.
Bug Fixes
Eldingar's towers will no longer continue zapping people after Eldingar has been defeated.
General
Overhead widgets (Mage's and Fighter's combo point counters, player indicators) have been altered and should now be easier to discern and read.
Source
Changelog.gg summarizes and formats this update. How we read updates.
