HomeGamesUpdatesPricingMethodology
Steam News14 March 20188y ago

1.1.5.0 Update

Hey guys! We've been gathering a lot of feedback over the past few weeks as well as working tirelessly to fix any and all issues and bugs that we find.

Full notes

Full Ragtag Adventurers update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys! We've been gathering a lot of feedback over the past few weeks as well as working tirelessly to fix any and all issues and bugs that we find. Today we're presenting you with a patch aimed primarily at improving the online experience significantly. Thank you for your continued patience and support!

What changed

0 fixes0 additions2 changes3 removals
  • Server
  • Gameplay
  • UI and audio
removedOnlineCharacters should no longer spam the same attack over and over again in high-latency situations.
removedOnlineOpen menus will no longer persist if the game is finished (either via entering a completion portal or game over) while menus are open.
changedOnlinePlayers invited to games will now be able to properly pick heroes.
removedBug FixesEldingar's towers will no longer continue zapping people after Eldingar has been defeated.
changedGeneralOverhead widgets (Mage's and Fighter's combo point counters, player indicators) have been altered and should now be easier to discern and read.

Ragtag Adventurers changes

removedCharacters should no longer spam the same attack over and over again in high-latency situations.
removedOpen menus will no longer persist if the game is finished (either via entering a completion portal or game over) while menus are open.
changedPlayers invited to games will now be able to properly pick heroes.
removedEldingar's towers will no longer continue zapping people after Eldingar has been defeated.
changedOverhead widgets (Mage's and Fighter's combo point counters, player indicators) have been altered and should now be easier to discern and read.

Online

  • Characters should no longer spam the same attack over and over again in high-latency situations.

  • Open menus will no longer persist if the game is finished (either via entering a completion portal or game over) while menus are open.

  • Players invited to games will now be able to properly pick heroes.

Bug Fixes

  • Eldingar's towers will no longer continue zapping people after Eldingar has been defeated.

General

  • Overhead widgets (Mage's and Fighter's combo point counters, player indicators) have been altered and should now be easier to discern and read.

Source

Steam News / 14 March 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.