Full notes
Full Ragtag Adventurers update
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Repeated intro
Hello to all and happy holidays! Just in time for 2018 we're pushing a large update for the game that addresses a lot bugs and issues. Thank you all for your continued support and feedback, we're excited to head into 2018 and share with you all the awesome stuff we have prepared!
What changed
- Gameplay
- UI and audio
- Balance
Ragtag Adventurers changes
The target dummy has been increased
If all players are permanently dead bots will no longer continue playing, instead the game over screen will be shown
Lesnyak's tornado effect has been altered
Sound volumes have been adjusted across the board
Osselor's camera shakes should now be less nauseating
Many particle effects have been added, replaced and / or improved
New Features
The default control can now be seen from the pause menu mid-game
There's a new option in the options menu to toggle the boss health bar text between None (No text), Percentage (Show the current health percentage of the boss), Precise (Show the exact amount of health the boss has) and Both (Show both the amount and percentage)
Player characters now have a life counter above their portraits indicating how many times the player can be resurrected before perma-death sets it
Balance Changes
The mana restore ultimate will now follow the Bunny Mage and has a larger radius
The Bunny Mage turret no longer has any range restrictions
Osselor will no longer turn to his target while firing his flame breath
Bug Fixes
The hero picker will no longer stay on the screen if you die while picking a hero in single hero mode
Permanently dead characters will now properly resurrect if the boss dies
Permanently dead CPU characters will no longer incorrectly show up as players on the score screen
The Bunny Mage turret will no longer block Medics projectiles
Lesnyak can no longer be damaged (or walked into) while he's flying to the middle to spawn roots
You can no longer get stuck in Uth'wara after his transition phase
The collision on Osselor's lava cracks is now more precise
Shiro will no longer walk while doing his tail swipe attack
Time will now be properly tracked on the Uth'wara fight
Navigating the menus and changing options with the analog stick should now be more stable
The fight will now properly start with the picked hero in single hero mode instead of always starting with Tank
Lesnyak's insta-kill attack can no longer be dodged as easily
Fighter is now no longer incorrectly named Assassin in the hero picker
Source
Changelog.gg summarizes and formats this update. How we read updates.
