Full notes
Full Ragna Maya update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Fixes
Ragna Maya changes
Update v1.2.0 fixes, changes, and additions to gameplay, battle mechanics, damage formulas, drop rates, and animations.
Update Fixes and Changes
Quantity Limit, changed item quantity limit from 250 to 999, excluding 'Mana Fragments'.
Memoriam Quest Item, fixed the 'Ore of Agresha' battle reward after defeating a 'Golonakh Troll' in the Xeralia Winter Cliffs.
Memoriam Quest Item, fixed the treasure chest guarded by the 'Hastur' in the Xeralia Winter Cliffs and now contains the Memoriam Quest Item 'Ore of Agresha'.
Memoriam Quest Item, fixed the problem where it was possible to get an 'Ore of Agresha' battle reward more than once from the same Akasha.
Battle Rewards, fixed the battle reward obtained for defeating an 'Arachguhl' in the 12th Floor of Helios.
Treasure Chests, fixed the treasure chest problem where 4 chests gave the same item in The Dragon King's Grave.
Combatant Animation, fixed 'Gigant' death animation.
Combatant Animation, fixed 'Gargus' cast animation.
Combatant Animation, fixed 'Istil' attack animation.
Spell Animation, fixed 'Aquia' spell bug where the spell wouldn't end.
Damage Output, adjusted weapon bonuses given by Tier III Weapons and above.
Damage Output, adjusted a few damage formulas to bring better game balance.
Status Developments, adjusted the base stats of the 'Witchspawn'.
Tutorials, changed the information given by the tutorials in correspondence with the fixes made in Update v1.2.0
Hope you enjoy your Steam Christmas!
Source
Changelog.gg summarizes and formats this update. How we read updates.
