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Steam News26 October 20178y ago

Ragna Maya Update v1.1.0 - Major Update

Update v1.1.0 fixes, changes, and additions to gameplay, battle mechanics, damage formulas, drop rates, and animations. Update Fixes and Changes Controls, changed the cancel/exit button from '/' to 'C'.

Full notes

Full Ragna Maya update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions7 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Server
  • Fixes
changedUpdate v1.1.0 fixes, changes, and additions to gameplay, battle mechanics, damage formulas, drop rates, and animations.
changedUpdate Fixes and ChangesControls, changed the cancel/exit button from '/' to 'C'.
fixedUpdate Fixes and ChangesDamage Output, fixed problems where enemies were overpowered by adjusting the damage formulas and enemy attributes.
removedUpdate Fixes and ChangesMirage Crystallisation, Crystals are no longer consumed when crystallising a Mirage, but a Crystal is still needed as a catalyst to perform crystallisation.
changedUpdate Fixes and ChangesRandom Battle Frequency changed to have longer intervals between battles.
changedUpdate Fixes and ChangesDrop Rates, increased the drop rates of items to drop occasionally.

Ragna Maya changes

changedUpdate v1.1.0 fixes, changes, and additions to gameplay, battle mechanics, damage formulas, drop rates, and animations.
changedControls, changed the cancel/exit button from '/' to 'C'.
fixedDamage Output, fixed problems where enemies were overpowered by adjusting the damage formulas and enemy attributes.
removedMirage Crystallisation, Crystals are no longer consumed when crystallising a Mirage, but a Crystal is still needed as a catalyst to perform crystallisation.
changedRandom Battle Frequency changed to have longer intervals between battles.

Update v1.1.0 fixes, changes, and additions to gameplay, battle mechanics, damage formulas, drop rates, and animations.

Update Fixes and Changes

  • Controls, changed the cancel/exit button from '/' to 'C'.

  • Damage Output, fixed problems where enemies were overpowered by adjusting the damage formulas and enemy attributes.

  • Mirage Crystallisation, Crystals are no longer consumed when crystallising a Mirage, but a Crystal is still needed as a catalyst to perform crystallisation.

  • Random Battle Frequency changed to have longer intervals between battles.

  • Drop Rates, increased the drop rates of items to drop occasionally.

  • Drop Rates, increased the amount of Aura and Mana Fragments earned after each battle.

  • Mana Damage, increased the damage caused by 'Mana Burst'.

  • Cancel or Back button fixed in the Aura Network and Save Point Menus.

  • Equipment Menu, added an attribute preview change to show how much of a certain attribute increases/decreases.

  • Animations, fixed Revenant (Party Member) death.

  • Shop, added Crystal to the Aura Network.

  • Starting Currency, added 5000 Aura as starting amount.

  • Tutorials, changed the information given by the tutorials in correspondence with the fixes made in Update v1.1.0

Hope you enjoy your Steam Halloween!

Source

Steam News / 26 October 2017

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