Update log
Full Race Jam update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Fixes
Improved Drift Boost - The force enacted on your vehicle when coming out of a drift should be more powerful
- The improvement scales with how long you drift. Short drifts shouldn't feel much better while longer ones will feel way stronger
- Note: We are trying to improve the incentive for drifting on the tracks. Let us know your thoughts on whether drifting feels more useful now.
Added warning when going back to main menu after failing minigame in Gauntlet Mode
Set up ability to skip Minigame in Gauntlet Mode
Reduced amount of time you can stay in slow motion when using perk
Repositioned Fight for Position text at start of race
Adjusted Cel Shader on all Opponent Vehicles
Adjusted Cel Shader on all Police Vehicles
Racing Wheel Support Fixed
Source
