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Steam News3 March 20265mo ago

Race Jam EA v0.5.2 - New Leaderboards, Traffic Improvements, and Vehicle Balance

Fixes Fixed an issue where KO and Cop KO leaderboards were not tracking stats correctly. Leaderboard Improvements KO and Cop KO boards now track stats correctly. Stunt Point Total leaderboards have been set up.

In this update6

Full notes

Full Race Jam update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • Fixes
  • Gameplay
  • Store
fixedFixesFixed an issue where KO and Cop KO leaderboards were not tracking stats correctly.
addedMajor Traffic ImprovementsTraffic vehicles now have random variance in spawn locations. Note: This is an initial step to test how random spawns interact with all gameplay systems. More spawn variance will be added in future updates.
changedMajor Traffic ImprovementsImproved traffic vehicle pathfinding.
changedMajor Traffic ImprovementsImproved traffic vehicle detection of other traffic vehicles.
changedMajor Traffic ImprovementsIncreased traffic density in LA, Coffee Run, and NY.
addedVisual & Effects UpdatesAdded new Gluttony skins.

Race Jam changes

fixedFixed an issue where KO and Cop KO leaderboards were not tracking stats correctly.
addedTraffic vehicles now have random variance in spawn locations. Note: This is an initial step to test how random spawns interact with all gameplay systems. More spawn variance will be added in future updates.
changedImproved traffic vehicle pathfinding.
changedImproved traffic vehicle detection of other traffic vehicles.
changedIncreased traffic density in LA, Coffee Run, and NY.

Fixes

Fixed an issue where KO and Cop KO leaderboards were not tracking stats correctly.

Leaderboard Improvements

KO and Cop KO boards now track stats correctly.

Stunt Point Total leaderboards have been set up.

Collect Money Total leaderboards have been set up.

Major Traffic Improvements

Traffic vehicles now have random variance in spawn locations. Note: This is an initial step to test how random spawns interact with all gameplay systems. More spawn variance will be added in future updates.

Improved traffic vehicle pathfinding.

Improved traffic vehicle detection of other traffic vehicles.

Traffic vehicles now maintain correct speeds more consistently.

Increased traffic density in LA, Coffee Run, and NY.

Visual & Effects Updates

Added new Gluttony skins.

Adjusted Fire Effects on all Single Player, Multiplayer, and Stunt vehicles.

Vehicle Balancing

Pop Quiz – Nerfed Top Speed, Acceleration, and Turbo.

Juice – Nerfed Acceleration and Turbo.

No Problemo – Nerfed Top Speed and Turbo.

Mason – Nerfed Turbo.

Limo – Nerfed Turbo.

Frizzy – Buffed Top Speed and Acceleration.

Chase Mode Adjustments

Adjusted opponent vehicle behaviors to ensure difficulty is more consistent throughout races.

Reduced the time cops attempt to push player vehicles to the side of the road by half.

Source

Steam News / 3 March 2026

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