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Steam News17 March 20233y ago

New Level & new game modes now available

The special level for the first mission is now playable. Most of you have probably unlocked it already, so it will be immediately available in the new mission selection screen.

Full notes

Full R-Lyke: Reverse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
  • Performance
addedThe special level for the first mission is now playable. Most of you have probably unlocked it already, so it will be immediately available in the new mission selection screen.
added"Hyper" and "Infinite" game modes are also now available. Game balance is not guaranteed :)
changedRe-balanced the Solar's Orb special weapon to make it more useful initially and slightly less over-powered as it levels up.
addedBehind the scenes there's a big overhaul of the enemy movement code for better performance, less bugs and to add support for new features in the future.

R-Lyke: Reverse changes

addedThe special level for the first mission is now playable. Most of you have probably unlocked it already, so it will be immediately available in the new mission selection screen.
added"Hyper" and "Infinite" game modes are also now available. Game balance is not guaranteed :)
changedRe-balanced the Solar's Orb special weapon to make it more useful initially and slightly less over-powered as it levels up.
addedBehind the scenes there's a big overhaul of the enemy movement code for better performance, less bugs and to add support for new features in the future.
  • The special level for the first mission is now playable. Most of you have probably unlocked it already, so it will be immediately available in the new mission selection screen.

  • "Hyper" and "Infinite" game modes are also now available. Game balance is not guaranteed :)

  • Re-balanced the Solar's Orb special weapon to make it more useful initially and slightly less over-powered as it levels up.

  • Behind the scenes there's a big overhaul of the enemy movement code for better performance, less bugs and to add support for new features in the future.

Enjoy!

Source

Steam News / 17 March 2023

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