Full notes
Full R-Lyke: Reverse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Redrawn the Lunar ship to be more inline with the original concepts
Completely recreated the industrial level background pieces
Added more variety to the backgrounds for the Space, Jungle and Cave missions
Changed the way the game handles different resolutions - turns out some of y'all were losing bits of the play area
Finally fixed XP collection visuals
The first two Steam achievements have been added to the game
The occasional phantom collision bug still exists, sadly, we're still trying to track that one down.
We were hoping to include a new level in this patch, but the original boss idea for it didn't really work in playtests, so it's been pushed back to the next.
To make up for it, the next patch will include at least three new levels, and the first of the secret ships.
Source
Changelog.gg summarizes and formats this update. How we read updates.
