Update log
Full R.E.P.O. update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey hey semibots! Today’s video introduces the very first and important introduction of a HUMAN SURVIVOR, together with the final Q&A before THE MONSTER UPDATE launches next week on October 30th!
Extracted changes
- Store
- UI and audio
For those of you who’d like to read instead of watching the video, here are some important key questions:
Q: Which monster was the hardest to make?
A: This is kind of hard to answer. They all have their own challenges and things to solve.
Q: Will skins be added in this update?
A: Not in this update, but we are looking into it.
Q: Do you intend to put boss monsters in the game? Special monsters that appear every X levels.
A: Yes there has been talks about boss monsters, but nothing is set in stone.
Q: Will any monsters have special interactions with items or things that only the player can use?
A: Depending on what this question means, one of the upcoming monsters can interact with items in a way. So yes and no.
Q: What is your favorite monster in R.E.P.O.?
A: The majority of the people at Semiwork would say Headman, he was the first monster created, being in the game back when the R.E.P.O. project was known as “Clean”.
Q: Will older monsters get new updated abilities, like the Huntsman saying things to make players laugh.
A: We have no plans on changing the original monsters, they’re good as they are.
Q: Will you add cosmetics for monsters?
A: We haven’t thought about it, but it sounds like fun! So maybe.
Q: How do you make the sounds and voices for the monsters?
A: Robin is responsible for all sounds in the game. People in the office or friends sometimes make voices and then Robin tinkers with his sound magic.
Q: Will there be different monster variations, like a snow model for them in McJannek Station?
A: That would be really fun to do. We will put it on our very long “fun-to-do list”.
Q: Will you add equipment or upgrades that can only found on levels (not buyable in shop)
A: This is another one of those “would be fun to do”. This is a maybe, for now!
Q: Will there be new semibot expressions?
A: No, not in this update.
Bye bye! /semiwork
Source
