Update log
Full R.E.P.O. update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey hey semibots! Hope you are enjoying all the new fashions, here is a patch with some fixes and balancing!
Extracted changes
- Gameplay
- Store
- Fixes
- UI and audio
CHANGES BALANCING FIXES
CHANGES
- CosmeticCosmetic Box SpawnIncreased the "bad luck" multiplier slightly. It now persists after a game over and increases at the end of a level instead of at the start.
- CosmeticCosmetic Shop MachinePlayers unlocking cosmetics one after another should now get less similar cosmetics. Unlocking a grabber cosmetic now shows the grabber during the screen animation intro.
Shopkeeper - Improved the Ruckus System to detect more forms of ruckus. No longer holds the player as high, preventing death heads from getting stuck in ceilings. Now warns the player before shooting them, if the crime is not too severe.
- CosmeticCharging StationCan now charge items held higher up.
- CosmeticItem StaffsNow shoots where it points while rotating. Now snaps back to aiming forward after rotating while charged.
- CosmeticItem VehiclesLowered sound effects when vehicles scrape against walls and other surfaces.
BALANCING
- CosmeticItem StaffsEnemies can now hear them while charging or when used.
- CosmeticItem Void StaffEffect is now active for longer.
- CosmeticItem Roll StaffEffect length is now less random. Less ammo.
- CosmeticItem Zero Gravity StaffEffect length is now less random and generally longer. Less ammo.
- CosmeticItem DefibroNow emits a shockwave that stuns enemies when used.
Item Vehicles - Enemies like Heart Hugger now stun your vehicle when they grab you. You can get back on, but only for 2 seconds at a time. Enemies can now hear vehicle engines and better hear vehicle impacts.
FIXES
- CosmeticPlayer TumbleFixed players' tumble weight permanently being lower after mounting a vehicle.
- CosmeticEnemy Birthday BoyFixed rare bug where they could spawn their soul orb outside level bounds.
Cosmetic Tokens - Fixed an inconsistency when all players died right as the truck left, which sometimes allowed players to keep the run going without awarding cosmetic tokens. Now allows players to live and keep their tokens.
- CosmeticUpgrade StandFixed sometimes giving fewer upgrades after rerolling. Fixed rare cases where players could reroll without enough money.
- CosmeticC.A.R.T.Fixed death pits breaking the cart through walls.
- CosmeticItem VehiclesMoved away from the charging station in the truck level, which caused them to charge automatically.
- CosmeticItem StaffsFixed some staffs not triggering their deny effects correctly.
- CosmeticItem DefibroFixed lag stutter cutting to game over even though a revive was in progress.
- CosmeticExtraction PointFixed a rare bug where only some players would see the light turn off.
- CosmeticTruckAdded more item spawn positions, as the current amount could not spawn all items in the game.
- CosmeticValuable DiscoverFixed being unable to discover valuables while tumbled or driving a vehicle.
- CosmeticDeath Head UIFixed right and left eyelid colors being flipped.
- CosmeticSettingsFixed stuttering when opening the controls page in the lobby menu.
Bye bye! /semiwork
Source
