What changed
1 fix1 addition1 change0 removals
addedHowdy, Whitaker Metaphysical family. We just pushed a small patch for /R to fix some bugs. We have also added some UI features to make things better for players. A summary of updates:
fixedThe quick travel system was soft locking when players used it. This has been fixed. - Quick travel now has a timer attached for auto-progression and a prompt when opened. - Patches no longer auto-catches you in the stairwell when coming up from the 1st floor of the library. - The Moon Blocks event is functional again. The programmers will be beaten shortly. - The Second Chance item is now working as intended. It also now returns you to your last location. - For some reason, Patches was stuck in the Hall of Resolve for longer than necessary. This has now been fixed. - Patches' speed was changing after so many rooms at higher levels. This has been fixed. - Doors are no longer blocked when winning a Last Chance if the enemy is in front of them. - Yumiko's portrait no longer shows up on top of Patches during chase scenes. - When the Revenant appears, Lydia could get stuck when running back to where they first appeared. This has been fixed. - NEW FEATURE: Frame rate locking can now be controlled via the Options Menu.
changedIn addition, the information on the Steamworks launcher has been updated. Two options for launch were displaying for players instead of the system auto-launching the correct version. The launcher should now correctly auto-launch the right version for your OS.
/R - A Neurodivergent Thriller changes
addedHowdy, Whitaker Metaphysical family. We just pushed a small patch for /R to fix some bugs. We have also added some UI features to make things better for players. A summary of updates:
fixedThe quick travel system was soft locking when players used it. This has been fixed. - Quick travel now has a timer attached for auto-progression and a prompt when opened. - Patches no longer auto-catches you in the stairwell when coming up from the 1st floor of the library. - The Moon Blocks event is functional again. The programmers will be beaten shortly. - The Second Chance item is now working as intended. It also now returns you to your last location. - For some reason, Patches was stuck in the Hall of Resolve for longer than necessary. This has now been fixed. - Patches' speed was changing after so many rooms at higher levels. This has been fixed. - Doors are no longer blocked when winning a Last Chance if the enemy is in front of them. - Yumiko's portrait no longer shows up on top of Patches during chase scenes. - When the Revenant appears, Lydia could get stuck when running back to where they first appeared. This has been fixed. - NEW FEATURE: Frame rate locking can now be controlled via the Options Menu.
changedIn addition, the information on the Steamworks launcher has been updated. Two options for launch were displaying for players instead of the system auto-launching the correct version. The launcher should now correctly auto-launch the right version for your OS.
Howdy, Whitaker Metaphysical family. We just pushed a small patch for /R to fix some bugs. We have also added some UI features to make things better for players. A summary of updates:
The quick travel system was soft locking when players used it. This has been fixed. - Quick travel now has a timer attached for auto-progression and a prompt when opened. - Patches no longer auto-catches you in the stairwell when coming up from the 1st floor of the library. - The Moon Blocks event is functional again. The programmers will be beaten shortly. - The Second Chance item is now working as intended. It also now returns you to your last location. - For some reason, Patches was stuck in the Hall of Resolve for longer than necessary. This has now been fixed. - Patches' speed was changing after so many rooms at higher levels. This has been fixed. - Doors are no longer blocked when winning a Last Chance if the enemy is in front of them. - Yumiko's portrait no longer shows up on top of Patches during chase scenes. - When the Revenant appears, Lydia could get stuck when running back to where they first appeared. This has been fixed. - NEW FEATURE: Frame rate locking can now be controlled via the Options Menu.
In addition, the information on the Steamworks launcher has been updated. Two options for launch were displaying for players instead of the system auto-launching the correct version. The launcher should now correctly auto-launch the right version for your OS.
Happy exploring.