Full notes
Full Qullusrent3 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- UI and audio
- Gameplay
- Fixes
Qullusrent3 changes
・Features a proprietary DirectX 11 engine
・Various effects utilizing tessellation and more
・Character animation using a bone system
・HDR support ・Joypad support
・Tracks created in SD-90 modified using Cubase 14 Pro + HALion 7 + Groove Agent SE 5 + SimpleTANK 4 MAX + α to alter timbre and atmosphere (this has been revised multiple times to achieve a closer match)
・Optimized for reduced processing load (designed for smooth performance, even on laptops)
・Added Mirror Stage (Total of 10 effect stages)
・Expanded to 120 stages (Demo version expanded to 12 stages). Stages will be continuously added based on sales volume.
・Increased sound effect volume (Reworked about half)
・Added 120fps support (Backward compatible (Modified))
・Added GPU skinning support
・Fixed device-specific issues
Source
Changelog.gg summarizes and formats this update. How we read updates.
