HomeGamesUpdatesPricingMethodology
Steam News2 January 20266mo ago

Qullusrent3 Ver.2.65a6 Update Released (DirectX 11 Refine Build)

We have released Qullusrent3 Ver.2.65a6. This update focuses on improving the overall quality of the DirectX 11 refined build, with multiple visual and gameplay enhancements across several maps.

In this update4

Full notes

Full Qullusrent3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition15 changes0 removals
  • Maps
  • Performance
  • Gameplay
changedWe have released Qullusrent3 Ver.2.65a6 . This update focuses on improving the overall quality of the DirectX 11 refined build , with multiple visual and gameplay enhancements across several maps.
changed🔧 Scrap MapAll effects rebuilt from scratch
changed🔧 Scrap MapSofter color balance for long puzzle sessions
added🔧 Scrap MapAdded subtle physics-driven micro‑movement of scrap fragments
changed🔧 Scrap MapAdjusted floating debris for more natural motion
changed❄️ Snow MapImproved real-time snow accumulation

Qullusrent3 changes

changedWe have released Qullusrent3 Ver.2.65a6 . This update focuses on improving the overall quality of the DirectX 11 refined build , with multiple visual and gameplay enhancements across several maps.
changedAll effects rebuilt from scratch
changedSofter color balance for long puzzle sessions
addedAdded subtle physics-driven micro‑movement of scrap fragments
changedAdjusted floating debris for more natural motion

We have released Qullusrent3 Ver.2.65a6. This update focuses on improving the overall quality of the DirectX 11 refined build, with multiple visual and gameplay enhancements across several maps.

🔧 Scrap Map

  • All effects rebuilt from scratch

  • Softer color balance for long puzzle sessions

  • Added subtle physics-driven micro‑movement of scrap fragments

  • Adjusted floating debris for more natural motion

❄️ Snow Map

  • Improved real-time snow accumulation

  • Enhanced footprint persistence

  • Adjusted avalanche conditions

  • Clearer movement feedback based on snow depth

🪞 Mirror Stage

  • Improved reflection accuracy

  • Enhanced character projection into mirror space

  • Refined glossy “sweaty” surface shading

  • Better multi-layer reflection blending

🌍 Other Improvements

  • Minor adjustments to all nine world-specific effects

  • Optimized rendering balance for the DirectX 11 build

  • General bug fixes and stability improvements

We will continue refining and expanding Qullusrent3. Thank you for your support and for playing!

Source

Steam News / 2 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.