In this update4
Full notes
Full Qullusrent3 update
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What changed
- Maps
- Performance
- Gameplay
Qullusrent3 changes
We have released Qullusrent3 Ver.2.65a6. This update focuses on improving the overall quality of the DirectX 11 refined build, with multiple visual and gameplay enhancements across several maps.
🔧 Scrap Map
All effects rebuilt from scratch
Softer color balance for long puzzle sessions
Added subtle physics-driven micro‑movement of scrap fragments
Adjusted floating debris for more natural motion
❄️ Snow Map
Improved real-time snow accumulation
Enhanced footprint persistence
Adjusted avalanche conditions
Clearer movement feedback based on snow depth
🪞 Mirror Stage
Improved reflection accuracy
Enhanced character projection into mirror space
Refined glossy “sweaty” surface shading
Better multi-layer reflection blending
🌍 Other Improvements
Minor adjustments to all nine world-specific effects
Optimized rendering balance for the DirectX 11 build
General bug fixes and stability improvements
We will continue refining and expanding Qullusrent3. Thank you for your support and for playing!
Source
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