Full notes
Full QUICKDRAW update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! It's been a while. With the Fighting Game Fest finally kicking off on Steam we thought we'd give you all an update.
What changed
- Gameplay
QUICKDRAW changes
With all of our development team having graduated from school, we've been focusing on releasing our FINAL (not including bug fixes) and LARGEST content update for QUICKDRAW, Update 1.7. Some things to look forward to:
Online Play, built with rollback netcode
New characters
New mechanics
Character palettes
...and more!
These features are almost ready to be released, but we need more time to ensure this update is as polished as can be when you finally get your hands on it. In the meantime, we hope you'll enjoy a 25% discount on both QUICKDRAW and the QUICKDRAW Soundtrack in celebration of the Fighting Game Fest. We'll be back soon with more!
One of Update 1.7's new characters, Moxie.
AJ Director, Fantasma Collective
Source
Changelog.gg summarizes and formats this update. How we read updates.
