Full notes
Full Quest of the Hero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- UI and audio
Quest of the Hero changes
Tweaked the enemies difficulty (increased their level up stats, so every 5 levels they will gain more HP and damage).
Rebalanced how the positive/negative cards scale (now the negative effects scale up faster and the positive ones scale up slower, instead of both scaling at the same rate)
Fixed a bug with the saving system which caused the reached level to not be properly saved when playing with the Assassin and with the Pyromancer.
Now the progress will save when you abandon a run and return to the main menu (the gathered relics will be granted and the reached level will be saved).
Added a "Leave us a review" button in the main menu :3
Source
Changelog.gg summarizes and formats this update. How we read updates.
