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Steam News30 July 202629d ago

Version 0.11.21.11: Sticky Blade Trap/Elemental Movement Fix

Physics This is kind of like a small patch, however I had fixed this issue today in the development branch of the game, and figured to backport this fix for the public version, since it has been a major annoyance for ma

In this update3

Full notes

Full Quest Master update

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What changed

1 fix0 additions2 changes0 removals
  • Fixes
  • Gameplay
fixedPhysicsThis is kind of like a small patch, however I had fixed this issue today in the development branch of the game, and figured to backport this fix for the public version, since it has been a major annoyance for many people!
changedGame UpdatesAnd yes, the game is still not dead ! We're getting closer to completing 1.0 by the day. Stay tuned!
changedWhat's Coming?A lot more NPC variety is coming to maker mode in 1.0! You can place them freely in your dungeon, configure their walk behavior, and extended dialogue capabilities allows you to make them say more than ever.

Quest Master changes

fixedThis is kind of like a small patch, however I had fixed this issue today in the development branch of the game, and figured to backport this fix for the public version, since it has been a major annoyance for many people!
changedAnd yes, the game is still not dead ! We're getting closer to completing 1.0 by the day. Stay tuned!
changedA lot more NPC variety is coming to maker mode in 1.0! You can place them freely in your dungeon, configure their walk behavior, and extended dialogue capabilities allows you to make them say more than ever.

Physics

This is kind of like a small patch, however I had fixed this issue today in the development branch of the game, and figured to backport this fix for the public version, since it has been a major annoyance for many people!

Blade Traps and Elementals now reliably follow at the walls.

Game Updates

And yes, the game is still not dead! We're getting closer to completing 1.0 by the day. Stay tuned!

What's Coming?

It's hard to show off anything without spoilers, however this might be nice:

A lot more NPC variety is coming to maker mode in 1.0! You can place them freely in your dungeon, configure their walk behavior, and extended dialogue capabilities allows you to make them say more than ever.

Source

Steam News / 30 July 2026

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