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Steam News10 October 202510mo ago

Player Defense Reduction + New Focus Type

Player Defense Reduction Previously, the player had a base defense of 0.5 which halved all incoming damage.

In this update2

Full notes

Full Quest Master update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes1 removal
  • Balance
  • Gameplay
changedPlayer Defense ReductionPreviously, the player had a base defense of 0.5 which halved all incoming damage.
changedPlayer Defense ReductionWe've been getting increasing feedback that the game is too forgiving in terms of damage which results in people spamming their dungeons with enemies and traps .
removedPlayer Defense ReductionAs of version 0.11.14.20 , that base defense has been removed . The change is versioned, meaning old dungeons are unaffected.
addedNew Focus TypeA new focus type has been added which will make the object itself be ever only focused once , as opposed to each individual action.
addedNew Focus TypeThe new type in the context menu.

Quest Master changes

changedPreviously, the player had a base defense of 0.5 which halved all incoming damage.
changedWe've been getting increasing feedback that the game is too forgiving in terms of damage which results in people spamming their dungeons with enemies and traps .
removedAs of version 0.11.14.20 , that base defense has been removed . The change is versioned, meaning old dungeons are unaffected.
addedA new focus type has been added which will make the object itself be ever only focused once , as opposed to each individual action.
addedThe new type in the context menu.

Player Defense Reduction

Previously, the player had a base defense of 0.5 which halved all incoming damage.

We've been getting increasing feedback that the game is too forgiving in terms of damage which results in people spamming their dungeons with enemies and traps.

As of version 0.11.14.20, that base defense has been removed. The change is versioned, meaning old dungeons are unaffected.

Please let us know if this change is good or if we should revert it!

New Focus Type

A new focus type has been added which will make the object itself be ever only focused once, as opposed to each individual action.

The new type in the context menu.

Stepping off the pressure plate does NOT cause the door to be focused.

Source

Steam News / 10 October 2025

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