Full notes
Full Quarterstaff update
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What changed
- Balance
- UI and audio
- Gameplay
- Events
- Fixes
Quarterstaff changes
Features
Mind Jab re-balanced to be more powerful
Improvements
Much faster load times!
Kalresh animation touch-ups
Enemy stepping into a friendly fire hazard uses updated sound
Imps now use updated flappy idle sound
"Hide HUD & Grid" button (default key H) now cycles between four stages of hiding just the grid, just the HUD, both, or back to regular (showing grid and hud)
Disabled gridlines in the instant replay entirely for a cleaner look
Treespirit and Guldaeva character portraits now spookily fade in instead of normal slide in
Better screenreading accessibility for tooltips (we recommend NVDA for players using a screen reader)
Tweaked Blighted Trail speech events
Bugfixes
Enable spell selection/deselection when in anti-magic zones
Fixed erroneous border on 3rd tutorial level
Dodging enemies now display the correct fight value if theirs is higher than the player's focus
Enemy damaging magic hazards now score as "opponent crossfire"
Source
Changelog.gg summarizes and formats this update. How we read updates.
