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Steam News8 March 20242y ago

Update Notes for v0.2.10

Features Mind Jab re-balanced to be more powerful Improvements Much faster load times!

Full notes

Full Quarterstaff update

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What changed

1 fix0 additions7 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Events
  • Fixes
changedImprovementsEnemy stepping into a friendly fire hazard uses updated sound
changedImprovementsImps now use updated flappy idle sound
changedImprovements"Hide HUD & Grid" button (default key H) now cycles between four stages of hiding just the grid, just the HUD, both, or back to regular (showing grid and hud)
removedImprovementsDisabled gridlines in the instant replay entirely for a cleaner look
changedImprovementsTreespirit and Guldaeva character portraits now spookily fade in instead of normal slide in
changedImprovementsBetter screenreading accessibility for tooltips (we recommend NVDA for players using a screen reader)

Quarterstaff changes

changedEnemy stepping into a friendly fire hazard uses updated sound
changedImps now use updated flappy idle sound
changed"Hide HUD & Grid" button (default key H) now cycles between four stages of hiding just the grid, just the HUD, both, or back to regular (showing grid and hud)
removedDisabled gridlines in the instant replay entirely for a cleaner look
changedTreespirit and Guldaeva character portraits now spookily fade in instead of normal slide in

Features

  • Mind Jab re-balanced to be more powerful

Improvements

  • Much faster load times!

  • Kalresh animation touch-ups

  • Enemy stepping into a friendly fire hazard uses updated sound

  • Imps now use updated flappy idle sound

  • "Hide HUD & Grid" button (default key H) now cycles between four stages of hiding just the grid, just the HUD, both, or back to regular (showing grid and hud)

  • Disabled gridlines in the instant replay entirely for a cleaner look

  • Treespirit and Guldaeva character portraits now spookily fade in instead of normal slide in

  • Better screenreading accessibility for tooltips (we recommend NVDA for players using a screen reader)

  • Tweaked Blighted Trail speech events

Bugfixes

  • Enable spell selection/deselection when in anti-magic zones

  • Fixed erroneous border on 3rd tutorial level

  • Dodging enemies now display the correct fight value if theirs is higher than the player's focus

  • Enemy damaging magic hazards now score as "opponent crossfire"

Source

Steam News / 8 March 2024

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