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Steam News6 February 20242y ago

Update Notes for v0.2.9

Improvements Added more tower maps Better Dryad shot animations Updated defense sounds to better handle simultaneous defense sounds New swipe attack animations Semi-transparent avatar for Guldaeva's remote presence Slim

Full notes

Full Quarterstaff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Fixes
addedImprovementsAdded more tower maps
changedImprovementsUpdated defense sounds to better handle simultaneous defense sounds
addedImprovementsNew swipe attack animations
changedImprovementsUpdated Necropolis and Forest background art and pin placement
changedImprovementsSounds for imps and campfire UI
fixedBugfixesFixed a display bug wherein performing a magic smash with familiar/tremor spell would erroneously draw a blue arrow indicating hero motion toward the target

Quarterstaff changes

addedAdded more tower maps
changedUpdated defense sounds to better handle simultaneous defense sounds
addedNew swipe attack animations
changedUpdated Necropolis and Forest background art and pin placement
changedSounds for imps and campfire UI

Improvements

  • Added more tower maps

  • Better Dryad shot animations

  • Updated defense sounds to better handle simultaneous defense sounds

  • New swipe attack animations

  • Semi-transparent avatar for Guldaeva's remote presence

  • Slimmer asset size

  • Misc animation touch-ups for Kalresh

  • Updated Necropolis and Forest background art and pin placement

  • Sounds for imps and campfire UI

Bugfixes

  • Fixed a display bug wherein performing a magic smash with familiar/tremor spell would erroneously draw a blue arrow indicating hero motion toward the target

  • Enemy melee slash vfx

  • Fixed edge case bugs when both hero and decoy are in melee reach

Source

Steam News / 6 February 2024

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