Full notes
Full Quarterstaff update
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What changed
- Maps
- UI and audio
- Gameplay
- Fixes
Quarterstaff changes
Improvements
Added more tower maps
Better Dryad shot animations
Updated defense sounds to better handle simultaneous defense sounds
New swipe attack animations
Semi-transparent avatar for Guldaeva's remote presence
Slimmer asset size
Misc animation touch-ups for Kalresh
Updated Necropolis and Forest background art and pin placement
Sounds for imps and campfire UI
Bugfixes
Fixed a display bug wherein performing a magic smash with familiar/tremor spell would erroneously draw a blue arrow indicating hero motion toward the target
Enemy melee slash vfx
Fixed edge case bugs when both hero and decoy are in melee reach
Source
Changelog.gg summarizes and formats this update. How we read updates.
