Full notes
Full Quake II RTX update
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What changed
- Fixes
- UI and audio
- Maps
Quake II RTX changes
Today we're releasing a minor update for Quake II RTX, v1.2.1. This update focuses mostly on fixing the issues reported by the community since the launch of v1.2.0 two days ago.
Fixed Issues:
Fixed the bug with broken OpenAL sound on certain maps: https://github.com/NVIDIA/Q2RTX/issues/47
Fixed the material on the pipe at the end of the `strike` map.
Fixed a typo in the `pt_enable_sprites` cvar name.
Fixed the handling of swap chain image layouts to avoid the black screen bug on a future driver version [200570279]
Restored the "projection" setting in the Video menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
