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Steam News28 November 20196y ago

Quake II RTX 1.2.1 PATCH

Today we're releasing a minor update for Quake II RTX, v1.2.1. This update focuses mostly on fixing the issues reported by the community since the launch of v1.2.0 two days ago.

Full notes

Full Quake II RTX update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions0 changes0 removals
  • Fixes
  • UI and audio
  • Maps
fixedFixed Issues:
fixedFixed the bug with broken OpenAL sound on certain maps: https://github.com/NVIDIA/Q2RTX/issues/47
fixedFixed the material on the pipe at the end of the `strike` map.
fixedFixed a typo in the `pt_enable_sprites` cvar name.
fixedFixed the handling of swap chain image layouts to avoid the black screen bug on a future driver version [200570279]

Quake II RTX changes

fixedFixed Issues:
fixedFixed the bug with broken OpenAL sound on certain maps: https://github.com/NVIDIA/Q2RTX/issues/47
fixedFixed the material on the pipe at the end of the `strike` map.
fixedFixed a typo in the `pt_enable_sprites` cvar name.
fixedFixed the handling of swap chain image layouts to avoid the black screen bug on a future driver version [200570279]

Today we're releasing a minor update for Quake II RTX, v1.2.1. This update focuses mostly on fixing the issues reported by the community since the launch of v1.2.0 two days ago.

Fixed Issues:

  • Fixed the bug with broken OpenAL sound on certain maps: https://github.com/NVIDIA/Q2RTX/issues/47

  • Fixed the material on the pipe at the end of the `strike` map.

  • Fixed a typo in the `pt_enable_sprites` cvar name.

  • Fixed the handling of swap chain image layouts to avoid the black screen bug on a future driver version [200570279]

  • Restored the "projection" setting in the Video menu.

Source

Steam News / 28 November 2019

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