HomeGamesUpdatesPricingMethodology
Steam News3 October 20241y ago

Quake Champions - October 3 Hotfix

We've fixed some issues in today's hotfix, now live: Fixes Fixed a crash that could occur when another Keel player or a bot fires a grenade that explodes after bouncing and hitting no opponents Fixed Keel's grenade expl

Full notes

Full Quake Champions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes0 additions3 changes0 removals
  • Fixes
  • Performance
  • Maps
  • UI and audio
  • Balance
  • Security
fixedWe've fixed some issues in today's hotfix, now live:
fixedFixesFixed a crash that could occur when another Keel player or a bot fires a grenade that explodes after bouncing and hitting no opponents
fixedFixesFixed Keel's grenade explosion from showing up at the map origin
fixedFixesFixed Keel grenade explosions not being visible when directly hitting players or when taking a direct hit from Keel's grenade
fixedFixesFixed Doom Slayer Berserk speed
fixedFixesFixed Athena's pull speed. Holding backwards will no longer cause her pull speed to be slower than intended

Quake Champions changes

fixedWe've fixed some issues in today's hotfix, now live:
fixedFixed a crash that could occur when another Keel player or a bot fires a grenade that explodes after bouncing and hitting no opponents
fixedFixed Keel's grenade explosion from showing up at the map origin
fixedFixed Keel grenade explosions not being visible when directly hitting players or when taking a direct hit from Keel's grenade
fixedFixed Doom Slayer Berserk speed

We've fixed some issues in today's hotfix, now live:

Fixes

  • Fixed a crash that could occur when another Keel player or a bot fires a grenade that explodes after bouncing and hitting no opponents

  • Fixed Keel's grenade explosion from showing up at the map origin

  • Fixed Keel grenade explosions not being visible when directly hitting players or when taking a direct hit from Keel's grenade

  • Fixed Doom Slayer Berserk speed

  • Fixed Athena's pull speed. Holding backwards will no longer cause her pull speed to be slower than intended

  • Fixed double body collisions during Athena grapple body slams

  • Fixed Athena's missing grapple flyby sound

  • Fixed the ETF Rifle's fletchette nail visibility

  • Fixed a hit beep bug when the damage dealt was exactly 25, 50, or 75

  • Fixed errors from deprecated sound event sources

  • Fixed gore blood FX particle emission source

  • Fixed breakables FX generation

  • Fixed Q4 RL explosion sounds

  • Replaced pitching effects in projectile flyby sound events

Service Updates

  • Anti-cheat updates

  • Updated the AMD GPU Service Library

  • Updated the D3D Compiler Library

Source

Steam News / 3 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.