Full notes
Full Quake Champions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- UI and audio
- Performance
- Security
Quake Champions changes
Map Updates
Awoken - Fixed an issue that prevented dropping turrets on the LG jumppad
Blood Covenant - Fixed statue texture quality
Blood Run - Fixed turret from auto destroying on the baseboards around the power-up platform
Corrupted Keep - Added anti-totem/turret domain up top to remove one exploitable position in the nailgun room
Deep Embrace - Fixed LODs of the murder hole mesh causing weapon collision
Lockbox - Fixed issues with the map loading scenes
Tower of Koth - Fixed blue acid foam
Game Updates
Fix for Hidden Body camera shake issue
Removed extraneous QC RG reload sound when using the Q3 RG, because its shot firing sound has a reload sfx built in.
Some more texture optimization for low & med
Service Updates
Anti-cheat compatibility updates
Source
Changelog.gg summarizes and formats this update. How we read updates.
