Full notes
Full Quadrillion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
- Gameplay
- Maps
addedWe've added achievements!!! (We hope you get them all!)
fixedFirst Map: Fixed unspecified bugs Added achievements Improved navigation mesh objects Improved triggers Second Map: Changed trees and grass Added nature renderer Improved occlusion culling Added a gallery! Third Map: Improved safe system Special Thanks:
Quadrillion changes
addedWe've added achievements!!! (We hope you get them all!)
fixedFirst Map: Fixed unspecified bugs Added achievements Improved navigation mesh objects Improved triggers Second Map: Changed trees and grass Added nature renderer Improved occlusion culling Added a gallery! Third Map: Improved safe system Special Thanks:
QUADRILLION 0.2A.1
Patch Notes
We've added achievements!!! (We hope you get them all!)
First Map
Fixed unspecified bugs Added achievements Improved navigation mesh objects Improved triggers Second Map: Changed trees and grass Added nature renderer Improved occlusion culling Added a gallery!
Third Map
Improved safe system Special Thanks:
Laco Joffre Orosz (The best tester!) sniper4285 (Steam account) (Tester) Martin Kubala (www.kubalizmus.sk) (Support)
Source
Changelog.gg summarizes and formats this update. How we read updates.
