Full notes
Full Pyromaniac update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
[Gameplay]
Some keys which spawned only after triggering an objective are now spawned right away.
The forest creature's hitbox is now slightly upscaled.
Minor optimization in the security room in Chapter Three.
[Cutscenes]
You can now skip the ending cutscenes and credits if you beat the game at least once.
[Localization]
Added Croatian translation.
Updated Russian translation.
[Audio]
Fixed an issue that mostly occurred to low-end users that caused the sound of character landing on the ground to play constantly.
[Other]
Various bug fixes and improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
