Full notes
Full Pyromaniac update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Before I address the changes, I would like to announce that Pyromaniac has over 1000+ COPIES SOLD! Thank you everyone so much for enjoying the game <3
GAMEPLAY
The forest creature now has a "jumpscare" if it captures you.
Changed the first spawn position of the forest creature.
Nerfed road obstacle hitboxes in the car chase by a bit.
VISUALS
Bigger hands while holding the steering wheel in the car chase.
Slightly improved animations of some enemies and the final boss.
Updated lighting in Chapter Three Hotel lobby.
GAME TIMER
Timer now stops sooner. (The moment the final cutscenes play)
LOCALIZATION
Fixed an error in the German translation.
Added French translation.
Added Russian translation.
Added Polish translation.
Added Romanian translation.
AUDIO
Added a fridge-like cooling sound for the vending machine in Chapter Three.
Added a slight reverb in the Hotel lobby.
Change in the sound of the forest creature.
OTHER
Fixed a spot that could be jumped over and get you out of bounds at the start of Chapter Two.
Fixed a bug that could softlock some players at the end of Chapter Three if they had V-Sync on.
Source
Changelog.gg summarizes and formats this update. How we read updates.
