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Steam News21 February 20264mo ago

Update 1.3

Before I address the changes, I would like to announce that Pyromaniac has over 1000+ COPIES SOLD!

Full notes

Full Pyromaniac update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedGAMEPLAYThe forest creature now has a "jumpscare" if it captures you.
changedGAMEPLAYChanged the first spawn position of the forest creature.
changedGAMEPLAYNerfed road obstacle hitboxes in the car chase by a bit.
changedVISUALSSlightly improved animations of some enemies and the final boss.
changedVISUALSUpdated lighting in Chapter Three Hotel lobby.
fixedLOCALIZATIONFixed an error in the German translation.

Before I address the changes, I would like to announce that Pyromaniac has over 1000+ COPIES SOLD! Thank you everyone so much for enjoying the game <3

GAMEPLAY

  • The forest creature now has a "jumpscare" if it captures you.

  • Changed the first spawn position of the forest creature.

  • Nerfed road obstacle hitboxes in the car chase by a bit.

VISUALS

  • Bigger hands while holding the steering wheel in the car chase.

  • Slightly improved animations of some enemies and the final boss.

  • Updated lighting in Chapter Three Hotel lobby.

GAME TIMER

  • Timer now stops sooner. (The moment the final cutscenes play)

LOCALIZATION

  • Fixed an error in the German translation.

  • Added French translation.

  • Added Russian translation.

  • Added Polish translation.

  • Added Romanian translation.

AUDIO

  • Added a fridge-like cooling sound for the vending machine in Chapter Three.

  • Added a slight reverb in the Hotel lobby.

  • Change in the sound of the forest creature.

OTHER

  • Fixed a spot that could be jumped over and get you out of bounds at the start of Chapter Two.

  • Fixed a bug that could softlock some players at the end of Chapter Three if they had V-Sync on.

Source

Steam News / 21 February 2026

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