Full notes
Full Puzzzle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
Okay let's begin. For anyone wondering why yet another roadmap is being released, please check out the community post before this one which explained where I have been all this time.
First of all, Puzzzle is being, sort of, reborn. We are currently at Version 0.1. The game will go through many iterations and phases before we can get to Version 1.0.
Phase One:
August --- December
| | | Bug Fixes | | | New SFX | | | New Background Music | | | New UI | | | Massive gameplay overhaul - more "puzzle-like elements" | | | 100 new levels | | | "Secret Levels" | | | Menu overhaul - Main Menu, Settings Menu, Pause Menu, Updated credits | | | Animation overhaul | | | New trailer | | | Resolution bug fixes | | | Removal of facemask :(
End Result: Version 0.4
Phase Two:
January (2022) --- May
| | | Introduction of Secret Saturday | | | 200 more levels | | | Multiple background music tracks | | | More "Secret Levels" | | | Performance fixes | | | Epic Games Store | | | DLC?????? | | | Plus a lot of epic stuff...
End Result: Version 0.8
Phase Three?
Source
Changelog.gg summarizes and formats this update. How we read updates.
