In this update6
Full notes
Full Puzzle Quest 3 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- Store
- UI and audio
- Fixes
Puzzle Quest 3 changes
- Cachemap
- Mantishero
Keelhauled:
Season 4.3 Keelhauled Variant Set: Buccaneer
At the start of turn, if there are 8 or more Blue Gems on the board, spawn 1-6 Skulls.
Available only in the 4.3 Season Cache (or Archive), this item will drop at Legendary rarity or higher.
Miridine’s Scales (Pantheon Set)
When taking damage there is a chance to Reflect the damage equal to blue gems on the board multiplied by [-5 - 5]%, and then gain a Barrier.
This armor was proudly worn by King Lunarion the Explorer.
Values in bold are affected by the Spellbook Level or Rarity of the Spell.
Broadside (130 Red Mana)
Deal X Fire Damage, and Burn the enemy for B turns.
Spellbook Level: Fire Damage, Rarity: Burn duration
Chain Shot (100 Blue Mana)
Deal X Ice Damage, and Freeze the enemy for X turns. If they are already Frozen, inflict Terror for X turns instead.
Spellbook Level: Ice Damage, Rarity: Freeze and Terror duration
Chorsey
Speedy
Might: 2-25 Speed: 9-170 Cunning: 5-105 Versus Spell: Dark Dive (55 Blue Mana) Remove all purple gems and skull gems. The caster then gains X power for each gem removed.
Shotty
Mighty
Might: 8-165 Speed: 3-65 Cunning: 4-70 Versus Spell: Scorched Earth (60 Red Mana) Convert all skulls and green gems to red gems.
The finest threads, fit for only the mightiest of pseudo-legal maritime procurement specialists!
Platinum
Kraken
Buccaneer Shamans
Gold
Chorsey
Shotty
No Pass Needed
Broadside
Chain Shot
Mantis Shrimp
Lure Fish
Garden Elver
Pirate Parrot
Telthersus, The Last will appear in Boss Rush for the first time at Daily Reset on Friday October 10th.
New James II
Complete Season 4.3 Chapter 3
A Good Offense
Deal 500k damage in Kingdom Defense
Alpha Omega
Defeat Teltherasus, The Last
Updated Corrupted Guard Pauldron ability text to match functionality; description showed a bonus to Melee Damage, but was actually giving a bonus to Extra Dama
Improvements made to help keep damage synced in party battles
Added Chest rewards menu to show the chances of each reward that can be in them. This can currently only be viewed from the Dungeon and Skirmish, Season Daily Battles, and Challenges menus
Added popup menu within a versus battle to view current goal progress
Added weekly bazaar purchase count display to kingdom roster, only viewable by Leader and Duke ranks
Updated kingdoms rank descriptions to match functionality, since Duke rank has been able to promote, demote and kick members since release.
Added button to main kingdom menu to take over leadership if you are eligible to, and the leader has been inactive long enough
Added option to gear vault filter to filter by item attributes
Improvements to item ability descriptions to keep stat names consistent across all abilities
Split Skip Rest & Recover setting into a different setting for Adventure and Events, this setting can also be toggled in the potion and crystal stock menus
Scarab enemy is now visible
Weapons, such as Dragonking’s Axe, are no longer held backwards
Victory and Defeat animations are now disabled with the Camera Shake Effect settings
Fixed an error when toggling background camera motion setting while not in
Source
Changelog.gg summarizes and formats this update. How we read updates.
