In this update3
Full notes
Full Puzzle Parasite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Puzzle Parasite changes
Hey Astronauts! 👋
We’ve been listening and observing carefully to all your feedback on the demo and we’re thrilled to share a new update with you!
We’ve just rolled out a fresh update to the Puzzle Parasite demo, packed with gameplay improvements and visual upgrades.
Gameplay & Visual Improvements
Improved third-person animations — smoother movement for a more natural feel.
New impact effects for cores and players
Ledge detection added — hopefully leading to fewer accidental falls ːsteamthumbsupː
Improved logic for picking up cores — more reliable interactions and smoother control
Fixes & Quality-of-Life
Fixed an issue where players could die again while dying. (We know, very dramatic.)
Distance-grabbing a red orb from another player no longer makes them drop it
Players can now"hit" each other with the cricket bat. (Use responsibly.)
Added audio settings for voice volume control.
Jump back in, test it out, and tell us what you think, your feedback helps us polish every swing, grab, and puzzle!
For new players, its absolutely safe to give it a spin!
Source
Changelog.gg summarizes and formats this update. How we read updates.
