Puzzle Forge Dungeon has now reached its Alpha stage
We're excited to be finally able to release the Alpha version of the game! As announced previously you can now play with new heroes, upgrade their abilities and enjoy brand new management functions.
Full notes
Full Puzzle Forge Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
Gameplay
Maps
changedWe're excited to be finally able to release the Alpha version of the game! As announced previously you can now play with new heroes, upgrade their abilities and enjoy brand new management functions. The game loop has been greatly improved and Anvilar is your a new playground to explore.
addedWhat's new :
addedFEATURES - Game HUB (Tavern, Services, Explore) - Anvilar is now sliced into Districts to explore (6 in the alpha) - Services: super upgrade availble for all heroes - Heroes management (recruit and healing) - Cut scene and dialog system - Heroes upgrading - General game loop: death, loot recovery, heroes progression (still no end in this alpha) - New enemies - New heroes (4 available in this alpha)
changedBALANCING - Map distribution tuning - Enemy distribution tuning - Heroes tuning
changedBUG FIX - various save state fix (enemy status, spawn etc) - arcanic magic object fix. - player's chest lock fix. - various gameplay inconsistency fix.
Puzzle Forge Dungeon changes
changedWe're excited to be finally able to release the Alpha version of the game! As announced previously you can now play with new heroes, upgrade their abilities and enjoy brand new management functions. The game loop has been greatly improved and Anvilar is your a new playground to explore.
addedWhat's new :
addedFEATURES - Game HUB (Tavern, Services, Explore) - Anvilar is now sliced into Districts to explore (6 in the alpha) - Services: super upgrade availble for all heroes - Heroes management (recruit and healing) - Cut scene and dialog system - Heroes upgrading - General game loop: death, loot recovery, heroes progression (still no end in this alpha) - New enemies - New heroes (4 available in this alpha)
changedBALANCING - Map distribution tuning - Enemy distribution tuning - Heroes tuning
changedBUG FIX - various save state fix (enemy status, spawn etc) - arcanic magic object fix. - player's chest lock fix. - various gameplay inconsistency fix.
We're excited to be finally able to release the Alpha version of the game! As announced previously you can now play with new heroes, upgrade their abilities and enjoy brand new management functions. The game loop has been greatly improved and Anvilar is your a new playground to explore.
What's new :
FEATURES - Game HUB (Tavern, Services, Explore) - Anvilar is now sliced into Districts to explore (6 in the alpha) - Services: super upgrade availble for all heroes - Heroes management (recruit and healing) - Cut scene and dialog system - Heroes upgrading - General game loop: death, loot recovery, heroes progression (still no end in this alpha) - New enemies - New heroes (4 available in this alpha)
BALANCING - Map distribution tuning - Enemy distribution tuning - Heroes tuning
BUG FIX - various save state fix (enemy status, spawn etc) - arcanic magic object fix. - player's chest lock fix. - various gameplay inconsistency fix.