Full notes
Full Puzzle Forge Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
FEATURES/IMPROVEMENTS New service
Alchemy Cauldron, change unused inventory items into new ones.
New items
Whetstones, Armor Repair, Tabaskull. Blessing feedbacks improvements. Various graphic improvements. Inventory management improved.
BALANCING Enemy tuning: some enemies can have higher levels in boardhell Felin capacity TARGET changed to BOOSTATTACK Felin POWER limited to 10 random objects gathered on the board Upgraded molds perks are no longer stackable due to a display issue in inventory Item drop chance and perk prices changes
BUG FIX Various bug fixes Various text improvements and constancy fix Various gameplay fix (perks) Soft lock if game over occurs during the first explo and not being able to heal is fixed
KNOWN ISSUES Untargetable Shadowed Enemies is still unsolved (fixed at game reload)
Source
Changelog.gg summarizes and formats this update. How we read updates.
