Full notes
Full Purgatory Overkill update
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What changed
- Performance
- Balance
0.032_1 patch note :
BUG FIXES : - Changing rapidly between weapons doesn't crush the performance anymore; - Loading a game doesn't heal the teleporter; - You can't reload a already full weapon; - Pigs damages in the tutorial room have been fixed; - Dead enemies don't block the spawn until they disappear; - The god mode power don't break the player's damage; - The volume controls work as intended; - The enemy AI has been upgraded : they don't stay in the spawn anymore, barriers don't break their pathing, the distance enemies can still shoot the teleporter even when stuck in a barrier;
CHANGES :
- The damages of the PP9 SMG have been increased;
- Weapon prices have been revised;
Buying ammo for a weapon now cost less than the weapon price; - The price of the game has been reduced by half, those who bought the game before this drop will get free content in the future;
ADDITIONS : - The CAMPAIGN mode is now here ! To read more about it click here (mettre le lien vers le post sur la campagne); - The second level is now playable, but under construction so it's not balanced yet (and may be unfinishable); - The scores are now separated by levels and by modes (endless, campaign...);
Source
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