Full notes
Full PUNCH ARENA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
PUNCH ARENA changes
We’ve just released a single player demo of PUNCH ARENA on itch.io.
This demo isn’t meant to be the final experience — it’s a focused test build. Right now, our main goal is to validate the core gameplay: movement, punch mechanics, physics feel, and the round-based upgrade flow.
Why single player first?
Because before scaling into full multiplayer chaos, we want to be 100% confident that the foundation feels right. Single player allows us to iterate faster, test balance, and improve responsiveness based directly on player feedback.
The full vision of PUNCH ARENA is still multiplayer-first, and this demo is a stepping stone toward that goal. Your feedback here will directly shape what comes next.
👉 You can try the single player demo on itch.io here:
https://puncharena.itch.io/punch-arena-demo
If you like the core idea and want to support development, adding PUNCH ARENA to your Steam wishlist helps us a lot before the next big milestone.
👉 Steam page:
Thanks for playing, testing, and helping us build this together. 🙏
Source
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